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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
COMCommunity traffic
Callsign

LNX15289=

LinuxGSM

Online 190.146.138.101:28015 checked 14m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe287d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 300/375
  2. 02COM
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    Players 386/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 961/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 43/100
  5. 05COM
    Callsign ELN111EU · groups of 14+ · monthly · 267 on average eulongtest (private perf box)
    Players 480/8
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 977/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show LinuxGSM?

On Rust Tracker, LinuxGSM sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that LinuxGSM is listed under?

Listed for the server browser to read, LinuxGSM publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2616 (Protocol): Your game must be on protocol 2616 to connect; cs140111 (Build): The game build is 140111; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for LinuxGSM?

LinuxGSM's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 287 days 6 hours.

Location and Status

How reliable is LinuxGSM, and is it online now?

LinuxGSM is up and online at this moment. The uptime it reports puts the last restart about 5 days 8 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on LinuxGSM?

Rust network protocol 2616 and build 140111 is the build on LinuxGSM; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does LinuxGSM run?

Server fps held an average of 182 across the last 48 hours, never below 157. Maximum entities carried: 53,552, from buildings and deployables to everything else. Memory peaked at 1,759 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does LinuxGSM sit?

No region is published by LinuxGSM. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 190.146.138.101:28015.

Player Count

Is LinuxGSM busy?

Tracking LinuxGSM: 0 of 50 slots filled. The last seven days put it at 0 players on average.

What rank does LinuxGSM carry among Rust servers?

On player hours over seven days, LinuxGSM ranks #15,289, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on LinuxGSM?

Nothing in LinuxGSM's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on LinuxGSM?

Generated by the game from seed 1661389239, the procedural map on LinuxGSM measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto LinuxGSM?

To connect: start Rust, press F1, enter client.connect 190.146.138.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/zMTqXcS.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2616
Protocol Your game must be on protocol 2616 to connect.
cs140111
Build The game build is 140111.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.