LCL15106
Local Rust Networking Research
Offline 189.192.47.247:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 303/375
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02COMPlayers 406/475
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03COMPlayers 962/1000
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04COMPlayers 44/100
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05COMPlayers 480/8
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06COMPlayers 986/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Rust Networking Research?
Community servers, no tags — the Rust Tracker lists that include Local Rust Networking Research. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Rust Networking Research?
The game's server browser reads these tags from Local Rust Networking Research: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Local Rust Networking Research?
Too few wipes on record for Local Rust Networking Research to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 3 hours.
Location and Status
Is Local Rust Networking Research up, and how does its uptime hold?
Offline now, Local Rust Networking Research was last seen 14 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.
Which Rust version is confirmed on Local Rust Networking Research?
Rust network protocol 2634 and build 167781 is the build on Local Rust Networking Research; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Local Rust Networking Research hosted in?
Nothing on region from Local Rust Networking Research; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 189.192.47.247:28115.
Population
How many players are on Local Rust Networking Research right now?
Last seen 14 days 4 hours ago; Local Rust Networking Research is offline at present.
What rank does Local Rust Networking Research carry among Rust servers?
Seven-day player hours put Local Rust Networking Research at #15,106, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Rust Networking Research?
The name of Local Rust Networking Research carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for Local Rust Networking Research?
A procedural map runs on Local Rust Networking Research, generated by the game.
Connect
How do you get onto Local Rust Networking Research?
Open the console in Rust with F1 after starting the game, then type client.connect 189.192.47.247:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.