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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,886online PAX104,326playing OCC3,964with players WIPED 3H514
COMCommunity traffic
Callsign

LCL15106

Local Rust Networking Research

Offline 189.192.47.247:28115 checked 14d ago

Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local Rust Networking Research?

Community servers, no tags — the Rust Tracker lists that include Local Rust Networking Research. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Rust Networking Research?

The game's server browser reads these tags from Local Rust Networking Research: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Local Rust Networking Research?

Too few wipes on record for Local Rust Networking Research to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 3 hours.

Location and Status

Is Local Rust Networking Research up, and how does its uptime hold?

Offline now, Local Rust Networking Research was last seen 14 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.

Which Rust version is confirmed on Local Rust Networking Research?

Rust network protocol 2634 and build 167781 is the build on Local Rust Networking Research; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Local Rust Networking Research hosted in?

Nothing on region from Local Rust Networking Research; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 189.192.47.247:28115.

Population

How many players are on Local Rust Networking Research right now?

Last seen 14 days 4 hours ago; Local Rust Networking Research is offline at present.

What rank does Local Rust Networking Research carry among Rust servers?

Seven-day player hours put Local Rust Networking Research at #15,106, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Local Rust Networking Research?

The name of Local Rust Networking Research carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Local Rust Networking Research?

A procedural map runs on Local Rust Networking Research, generated by the game.

Connect

How do you get onto Local Rust Networking Research?

Open the console in Rust with F1 after starting the game, then type client.connect 189.192.47.247:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.