STT083
Status QUO
Offline 188.32.99.35:28082 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 659/700
-
02COMPlayers 414/475
-
03COMPlayers 35/250
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04COMPlayers 52/250
-
05COMPlayers 219/200
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06COMPlayers 112/150
Quick answers
From the figures on this page.
Tags
Where does Status QUO appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Status QUO: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Status QUO?
These tags are published by Status QUO for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Status QUO?
Too few wipes on record for Status QUO to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 49 days 21 hours since this world was made.
Location and Status
How reliable is Status QUO, and is it online now?
Offline now, Status QUO was last seen 44 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Status QUO running?
Confirmed for Status QUO: Rust network protocol 2633 and build 163407, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Status QUO sit?
Region: none published by Status QUO. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 188.32.99.35:28082.
Population
How many players are on Status QUO right now?
Last seen 44 days 21 hours ago; Status QUO is offline at present.
Settings
Which settings and rules are confirmed on Status QUO?
The name of Status QUO carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Status QUO?
A procedural map runs on Status QUO, generated by the game.
Connect
Which steps join Status QUO?
To connect: start Rust, press F1, enter client.connect 188.32.99.35:28082 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163407,ts8
Game
gmrust
mp5
ts8
v2633
cs163407
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.