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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H142
COMCommunity traffic
Callsign

LCL16882

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.108:28215 checked 30d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,882top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:14 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 84/250
  2. 02COM
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    Players 115/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 397/450
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 21/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 476/525
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 362/425
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry LOCAL-TEST-DO-NOT-JOIN?

On Rust Tracker, LOCAL-TEST-DO-NOT-JOIN sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does LOCAL-TEST-DO-NOT-JOIN carry, and what do they mean?

Listed for the server browser to read, LOCAL-TEST-DO-NOT-JOIN publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on LOCAL-TEST-DO-NOT-JOIN on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for LOCAL-TEST-DO-NOT-JOIN?

The record holds too few of LOCAL-TEST-DO-NOT-JOIN's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 30 days 13 hours.

Location and Status

How reliable is LOCAL-TEST-DO-NOT-JOIN, and is it online now?

Offline now, LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 13 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 29 September 2026.

Which Rust build is LOCAL-TEST-DO-NOT-JOIN running?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is LOCAL-TEST-DO-NOT-JOIN in?

Nothing on region from LOCAL-TEST-DO-NOT-JOIN; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 188.29.127.108:28215.

Population

How many players are on LOCAL-TEST-DO-NOT-JOIN right now?

Offline: LOCAL-TEST-DO-NOT-JOIN, last seen 30 days 13 hours ago.

How does LOCAL-TEST-DO-NOT-JOIN compare in the rankings?

On player hours over seven days, LOCAL-TEST-DO-NOT-JOIN ranks #16,882, inside the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on LOCAL-TEST-DO-NOT-JOIN?

No gather rate appears in LOCAL-TEST-DO-NOT-JOIN's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is LOCAL-TEST-DO-NOT-JOIN on?

Procedural map on LOCAL-TEST-DO-NOT-JOIN, made by the game.

How to Join

Which steps join LOCAL-TEST-DO-NOT-JOIN?

Open the console in Rust with F1 after starting the game, then type client.connect 188.29.127.108:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.