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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,817online PAX84,577playing OCC3,660with players WIPED 3H389
COMCommunity traffic
Callsign

NMA14469

My Server Name

Offline 188.254.126.124:28015 checked 30d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#14,469top 61%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:52 UTC30d ago 1 – running 1
Sun 27 Sep, 16:07 UTC32d ago 1 held half 2.1 days 0
Fri 25 Sep, 11:54 UTC34d ago 1 – 2.2 days 0
Thu 24 Sep, 13:35 UTC35d ago 1 – 0.9 days 0
Wed 23 Sep, 18:51 UTC36d ago 1 – 0.8 days 1
Wed 23 Sep, 11:40 UTC36d ago 1 – 0.3 days 1
Tue 22 Sep, 12:06 UTC37d ago 1 – 1 days 1
Mon 21 Sep, 11:59 UTC38d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 198/250
  2. 02COM
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    Players 271/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 709/800
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 41/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 802/900
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 242 on average Rustoria.co - EU East Medium
    Players 636/725
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Server Name appear in Rust Tracker lists and filters?

These Rust Tracker lists carry My Server Name: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Server Name carry, and what do they mean?

Listed for the server browser to read, My Server Name publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on My Server Name when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does My Server Name wipe?

Irregular wipe times at My Server Name: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 30 days 3 hours since this world was made.

Location and Status

What is the uptime on My Server Name, and is it online?

Offline now, My Server Name was last seen 30 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 20 September 2026.

What Rust version is My Server Name on?

Confirmed for My Server Name: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

What location is My Server Name hosted in?

Region: none published by My Server Name. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 188.254.126.124:28015.

Population

What is the player count on My Server Name?

Last seen 30 days 2 hours ago; My Server Name is offline at present.

How does My Server Name compare in the rankings?

Top 61% of all ranked servers, and #14,469 on seven-day player hours: My Server Name.

Map and Rules

Which settings and rules are confirmed on My Server Name?

No gather rate appears in My Server Name's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on My Server Name?

Generated by the game: the procedural map on My Server Name.

Connect

What is the way to join My Server Name?

Open the console in Rust with F1 after starting the game, then type client.connect 188.254.126.124:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.