STG15841
Staging Dev Server
Offline 188.245.20.40:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:39 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:09 UTC20d ago | 0 | – | 0.7 days | 0 |
| Thu 8 Oct, 11:39 UTC21d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 00:39 UTC21d ago | 0 | – | 0.5 days | 0 |
| Wed 7 Oct, 18:09 UTC21d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 12:08 UTC22d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 18:09 UTC22d ago | 0 | – | 0.7 days | 0 |
| Tue 6 Oct, 12:08 UTC23d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 507/550
-
02COMPlayers 422/450
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03COMPlayers 63/250
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04COMPlayers 67/250
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05COMPlayers 55/100
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06COMPlayers 169/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Staging Dev Server?
On Rust Tracker, Staging Dev Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Staging Dev Server carry, and what do they mean?
Listed for the server browser to read, Staging Dev Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs167431 (Build): This server runs game build 167431; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Staging Dev Server when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does Staging Dev Server wipe?
Wipe times at Staging Dev Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 20 days.
Server Details
How reliable is Staging Dev Server, and is it online now?
Tracking shows Staging Dev Server offline as of now, last seen 20 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 5 October 2026.
Which Rust version is confirmed on Staging Dev Server?
Rust network protocol 2635 and build 167431 on Linux is what Staging Dev Server runs. The same protocol is required to join, and Steam updates it for you.
Which location is Staging Dev Server in?
No region is published by Staging Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 188.245.20.40:28015.
Population
How many players are on Staging Dev Server right now?
Last seen 20 days ago; Staging Dev Server is offline at present.
Where does Staging Dev Server sit in the server rankings?
On player hours over seven days, Staging Dev Server ranks #15,841, inside the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Staging Dev Server?
No gather rate appears in Staging Dev Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on Staging Dev Server?
A procedural map runs on Staging Dev Server, generated by the game.
Connect
Which steps join Staging Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 188.245.20.40:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8
Game
gmrust
mp50
ts8
v2635
cs167431
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.