SRV017
ServerName
Offline 188.186.76.84:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 410/500
-
02COMPlayers 249/300
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03COMPlayers 43/250
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04COMPlayers 31/250
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05COMPlayers 73/100
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06COMPlayers 90/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry ServerName?
Community servers, no tags — the Rust Tracker lists that include ServerName. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that ServerName is listed under?
These tags are published by ServerName for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does ServerName wipe?
The record holds too few of ServerName's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 45 days 15 hours since this world was made.
Location and Status
Is ServerName up, and how does its uptime hold?
Tracking shows ServerName offline as of now, last seen 45 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 is the build on ServerName; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is ServerName in?
Nothing on region from ServerName; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 188.186.76.84:28015.
Player Count
How many players are on ServerName right now?
Offline: ServerName, last seen 45 days 15 hours ago.
Map and Rules
Which settings and rules are confirmed on ServerName?
Nothing in ServerName's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is ServerName on?
Procedural map on ServerName, made by the game.
How to Join
What is the way to join ServerName?
Open the console in Rust with F1 after starting the game, then type client.connect 188.186.76.84:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.