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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H41
COMCommunity traffic
Callsign

FRS8234

first_server

Offline 188.162.65.50:28015 checked 3d ago

Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,234top 37%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does first_server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include first_server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does first_server carry, and what do they mean?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for first_server?

Too few wipes on record for first_server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 days 9 hours since this world was made.

Server Details

How reliable is first_server, and is it online now?

Offline: first_server confirmed offline, last seen 3 days 9 hours ago. 9% uptime over the last 4 full days, with 9 of 96 hours up. Rust Tracker logged it first on 23 October 2026.

What Rust version is first_server on?

Rust network protocol 2635 and build 168909 on Windows is what first_server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is first_server in?

Nothing on region from first_server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 188.162.65.50:28015.

Population

Is first_server busy?

Offline now for first_server, last seen 3 days 9 hours ago. Over seven days: average 1, peak 1 players.

How does first_server compare in the rankings?

Seven-day player hours put first_server at #8,234, within the top 37% of all ranked servers.

Settings

Which settings and rules are confirmed on first_server?

No gather rate appears in first_server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

What map is first_server on?

Generated by the game: the procedural map on first_server.

Connect

What is the way to join first_server?

To connect: start Rust, press F1, enter client.connect 188.162.65.50:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp500
Max players 500 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.