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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,887online PAX95,355playing OCC4,090with players WIPED 3H153
COMCommunity traffic
Callsign

FRS12922

first_server

Offline 188.162.64.211:28015 checked 12d ago

Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,922top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 501 on average Rusty Moose |EU Mondays|
    Players 814/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 347 on average Rustoria.co - EU Main
    Players 55/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 125/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 469/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 285/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 216/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does first_server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include first_server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does first_server carry, and what do they mean?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for first_server?

The record holds too few of first_server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 14 days 9 hours.

Location and Status

What is the uptime on first_server, and is it online?

Offline: first_server confirmed offline, last seen 12 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 October 2026.

Which Rust version is confirmed on first_server?

Rust network protocol 2634 and build 167781 is the build on first_server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is first_server hosted in?

Region: none published by first_server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 188.162.64.211:28015.

Population

How many players are on first_server right now?

Offline: first_server, last seen 12 days 20 hours ago.

What rank does first_server carry among Rust servers?

Seven-day player hours put first_server at #12,922, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on first_server?

The name of first_server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for first_server?

Procedural map on first_server, made by the game.

Connect

What is the way to join first_server?

To connect: start Rust, press F1, enter client.connect 188.162.64.211:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp500
Max players Slots: 500.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.