OKS13655
okasha_server
Offline 188.0.114.67:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:40 UTC11d ago | 1 | – | running | 0 |
| Thu 15 Oct, 20:29 UTC11d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 20:35 UTC27d ago | 1 | halved by day 15 | 16 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 774/825
-
02COMPlayers 47/250
-
03COMPlayers 134/250
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04COMPlayers 446/500
-
05COMPlayers 261/300
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06COMPlayers 199/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry okasha_server?
Community servers, no tags — the Rust Tracker lists that include okasha_server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on okasha_server?
These tags are published by okasha_server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on okasha_server on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 15 the crowd dropped below half where it did not hold.
On what schedule does okasha_server wipe?
Irregular wipe times at okasha_server: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 1 hours since this world was made.
Server Details
Is okasha_server up, and how does its uptime hold?
Tracking shows okasha_server offline as of now, last seen 9 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 29 September 2026.
Which Rust version is confirmed on okasha_server?
Confirmed for okasha_server: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Where does okasha_server sit?
Nothing on region from okasha_server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 188.0.114.67:28015.
Player Count
Is okasha_server busy?
Last seen 9 days ago; okasha_server is offline at present.
Where does okasha_server sit in the server rankings?
Seven-day player hours put okasha_server at #13,655, within the top 62% of all ranked servers.
Settings
Which settings and rules are confirmed on okasha_server?
No gather rate appears in okasha_server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on okasha_server?
Generated by the game: the procedural map on okasha_server.
Connect
What is the way to join okasha_server?
Open the console in Rust with F1 after starting the game, then type client.connect 188.0.114.67:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.