DFC14431
Defcon_Server
Offline 187.170.251.198:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:52 UTC25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 01:19 UTC31d ago | 1 | – | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 280/300
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02COMPlayers 230/250
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03COMPlayers 20/250
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04COMPlayers 21/250
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05COMPlayers 26/100
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06COMPlayers 107/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Defcon_Server?
Community servers, no tags — the Rust Tracker lists that include Defcon_Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Defcon_Server?
These tags are published by Defcon_Server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Defcon_Server when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Defcon_Server wipe?
The record holds too few of Defcon_Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 18 hours since this world was made.
Location and Status
What is the uptime on Defcon_Server, and is it online?
Tracking shows Defcon_Server offline as of now, last seen 24 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 27 September 2026.
Which Rust build is Defcon_Server running?
Confirmed for Defcon_Server: Rust network protocol 2634 and build 166652, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Defcon_Server sit?
Nothing on region from Defcon_Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 187.170.251.198:28015.
Player Count
How many players are on Defcon_Server right now?
Offline now for Defcon_Server, last seen 24 days 6 hours ago.
Where does Defcon_Server sit in the server rankings?
Top 64% of all ranked servers, and #14,431 on seven-day player hours: Defcon_Server.
Settings
Which settings and rules are confirmed on Defcon_Server?
The name of Defcon_Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
Which map is confirmed for Defcon_Server?
Generated by the game: the procedural map on Defcon_Server.
Connect
Which steps join Defcon_Server?
To connect: start Rust, press F1, enter client.connect 187.170.251.198:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp3
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.