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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,693online PAX37,607playing OCC2,934with players WIPED 3H91
MODModded traffic
Callsign

TST16954

TEST SERVER

Offline 187.15.99.48:28215 checked 30d ago

monthly wipes moddedoxidepvesoftcore
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,954top 71%
Last wipe52d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RCK017EA · groups of 20+ · monthly · 34 on average 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK
    Players 24/128
  2. 02MOD
    Callsign PVE801EA · groups of 8+ · monthly · 25 on average 小淘气PVE-简单玩法-10倍爆率-经久耐玩
    Players 2/100
  3. 03MOD
    Callsign PVE750EA · groups of 20+ · monthly · 21 on average 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌
    Players 26/100
  4. 04MOD
    Callsign PVE642EA · groups of 20+ · monthly · 17 on average 低调/PVE/10倍废料/养老/死亡不掉/等级/强化
    Players 21/200
  5. 05MOD
    Callsign PVE640EA · groups of 20+ · monthly · 14 on average 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉
    Players 16/200
  6. 06MOD
    Callsign PVE001EA · groups of 20+ · monthly · 13 on average 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉
    Players 15/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TEST SERVER?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include TEST SERVER. On the server list, these filters bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that TEST SERVER is listed under?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^s (Softcore): Keep part of your inventory when you die: Facepunch's easier mode; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does TEST SERVER wipe?

The next wipe at TEST SERVER is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 52 days 18 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is TEST SERVER up, and how does its uptime hold?

Offline: TEST SERVER confirmed offline, last seen 30 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 26 September 2026.

Which Rust version is confirmed on TEST SERVER?

Rust network protocol 2633 and build 164530 on Windows is what TEST SERVER runs. Steam updates it for you; your game must share the protocol to join.

Where does TEST SERVER sit?

Nothing on region from TEST SERVER; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 187.15.99.48:28215.

Population

What is the player count on TEST SERVER?

Offline: TEST SERVER, last seen 30 days 16 hours ago.

What rank does TEST SERVER carry among Rust servers?

Seven-day player hours put TEST SERVER at #16,954, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on TEST SERVER?

Nothing in TEST SERVER's name states a gather rate. 8 players per group is the game's default, and the cap holds. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is TEST SERVER on?

Procedural map on TEST SERVER, made by the game.

How to Join

What is the way to join TEST SERVER?

To connect: start Rust, press F1, enter client.connect 187.15.99.48:28215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build Build: 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^s
Softcore Keep part of your inventory when you die: Facepunch's easier mode.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.