NMA15582
Name of Server as Shown on the Client Server List
Offline 187.15.91.214:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 199/250
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02COMPlayers 176/200
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03COMPlayers 14/250
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04COMPlayers 16/250
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05COMPlayers 18/100
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06COMPlayers 100/200
Quick answers
From the figures on this page.
Filters
Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 35 days 6 hours.
Server Details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 35 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 24 September 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 165217 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Name of Server as Shown on the Client Server List hosted in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 187.15.91.214:28015.
Player Count
What is the player count on Name of Server as Shown on the Client Server List?
Offline now for Name of Server as Shown on the Client Server List, last seen 35 days 5 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
Top 71% of all ranked servers, and #15,582 on seven-day player hours: Name of Server as Shown on the Client Server List.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game.
How to Join
What is the way to join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 187.15.91.214:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.