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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,645online PAX40,217playing OCC2,964with players WIPED 3H80
COMCommunity traffic
Callsign

NMA15960

Name of Server as Shown on the Client Server List

Offline 187.14.93.18:28015 checked 20d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 260/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 31/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 119/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 45/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 49/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?

Community servers, no tags — the Rust Tracker lists that include Name of Server as Shown on the Client Server List. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 5 hours since this world was made.

Server Details

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 20 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 7 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Name of Server as Shown on the Client Server List sit?

Region: none published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 187.14.93.18:28015.

Population

What is the player count on Name of Server as Shown on the Client Server List?

Offline: Name of Server as Shown on the Client Server List, last seen 20 days 17 hours ago.

How does Name of Server as Shown on the Client Server List compare in the rankings?

Top 71% of all ranked servers, and #15,960 on seven-day player hours: Name of Server as Shown on the Client Server List.

Map and Rules

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

No gather rate appears in Name of Server as Shown on the Client Server List's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How to Join

Which steps join Name of Server as Shown on the Client Server List?

Open the console in Rust with F1 after starting the game, then type client.connect 187.14.93.18:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.