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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,688online PAX56,552playing OCC3,390with players WIPED 3H97
COMCommunity traffic
Callsign

NMA14317

Name of Server as Shown on the Client Server List

Offline 187.14.92.241:28015 checked 35d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,317top 63%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 540 on average Rusty Moose |EU Mondays|
    Players 544/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 361/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 44/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 157/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 77/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?

These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 53 days 9 hours since this world was made.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 35 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is Name of Server as Shown on the Client Server List running?

Rust network protocol 2633 and build 165217 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Name of Server as Shown on the Client Server List in?

Nothing on region from Name of Server as Shown on the Client Server List; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 187.14.92.241:28015.

Player Count

What is the player count on Name of Server as Shown on the Client Server List?

Last seen 35 days 1 hours ago; Name of Server as Shown on the Client Server List is offline at present.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

Top 63% of all ranked servers, and #14,317 on seven-day player hours: Name of Server as Shown on the Client Server List.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How to Join

What is the way to join Name of Server as Shown on the Client Server List?

Open the console in Rust with F1 after starting the game, then type client.connect 187.14.92.241:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.