NMA15493
Name of Server as Shown on the Client Server List
Offline 187.14.92.206:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 236/275
-
02COMPlayers 153/200
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03COMPlayers 27/250
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04COMPlayers 15/250
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05COMPlayers 32/100
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06COMPlayers 42/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days since this world was made.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 42 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 16 September 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Name of Server as Shown on the Client Server List sit?
Region: none published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 187.14.92.206:28015.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
Last seen 42 days 15 hours ago; Name of Server as Shown on the Client Server List is offline at present.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
Seven-day player hours put Name of Server as Shown on the Client Server List at #15,493, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
What is the way to join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 187.14.92.206:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.