MLE12835
Mel_Sep
Offline 187.14.252.14:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 196/250
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02COMPlayers 182/200
-
03COMPlayers 16/250
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04COMPlayers 14/250
-
05COMPlayers 15/100
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06COMPlayers 90/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Mel_Sep?
On Rust Tracker, Mel_Sep sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Mel_Sep carry, and what do they mean?
These tags are published by Mel_Sep for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Mel_Sep wipe?
The record holds too few of Mel_Sep's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 45 days 15 hours.
Server Details
How reliable is Mel_Sep, and is it online now?
Offline now, Mel_Sep was last seen 44 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Mel_Sep?
Rust network protocol 2633 and build 163794 on Windows is what Mel_Sep runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Mel_Sep sit?
No region is published by Mel_Sep. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 187.14.252.14:28015.
Population
How many players are on Mel_Sep right now?
Offline: Mel_Sep, last seen 44 days 13 hours ago.
What rank does Mel_Sep carry among Rust servers?
On player hours over seven days, Mel_Sep ranks #12,835, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Mel_Sep?
No gather rate appears in Mel_Sep's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Mel_Sep?
Generated by the game: the procedural map on Mel_Sep.
Connect
What is the way to join Mel_Sep?
To connect: start Rust, press F1, enter client.connect 187.14.252.14:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.