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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,732online PAX51,299playing OCC3,302with players WIPED 3H118
COMCommunity traffic
Callsign

WND13781

WindowsGSM - Server #1

Offline 186.251.19.28:28015 checked 44d ago

Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,781no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 560 on average Rusty Moose |EU Mondays|
    Players 312/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 196/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 51/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 63/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does WindowsGSM - Server #1 appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include WindowsGSM - Server #1. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that WindowsGSM - Server #1 is listed under?

These tags are published by WindowsGSM - Server #1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does WindowsGSM - Server #1 wipe?

WindowsGSM - Server #1's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 44 days 7 hours.

Server Details

Is WindowsGSM - Server #1 up, and how does its uptime hold?

Tracking shows WindowsGSM - Server #1 offline as of now, last seen 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 September 2026.

Which Rust version is confirmed on WindowsGSM - Server #1?

Rust network protocol 2633 and build 163794 on Windows is what WindowsGSM - Server #1 runs. To join, your game must be on the same protocol; Steam handles the update.

What location is WindowsGSM - Server #1 hosted in?

No region is published by WindowsGSM - Server #1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 186.251.19.28:28015.

Population

What is the player count on WindowsGSM - Server #1?

Offline now for WindowsGSM - Server #1, last seen 44 days 7 hours ago.

Where does WindowsGSM - Server #1 sit in the server rankings?

Seven-day player hours put WindowsGSM - Server #1 at #13,781, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on WindowsGSM - Server #1?

Generated by the game: the procedural map on WindowsGSM - Server #1.

How to Join

What is the way to join WindowsGSM - Server #1?

To connect: start Rust, press F1, enter client.connect 186.251.19.28:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.