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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,613online PAX33,251playing OCC2,788with players WIPED 3H71
MODModded traffic
Callsign

TGR3695=

Tiger Eye PVE 10X

Online 185.62.206.77:28274 checked 11m ago

10x moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 4
Rank#3,695top 17%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:58 UTC21d ago 4 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago 7 held half 5.7 days 1
Thu 17 Sep, 17:43 UTC41d ago 4 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 54 on average [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
    Players 28/100
  2. 02MOD
    Callsign RST017NA · groups of 15+ · 10x · biweekly · 45 on average [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
    Players 28/100
  3. 03MOD
    Callsign LTM016SA · groups of 15+ · 10x · biweekly · 26 on average [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases
    Players 10/100
  4. 04MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 19 on average [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
    Players 8/100
  5. 05MOD
    Callsign LTM017SA · groups of 8+ · 10x · biweekly · 10 on average [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|
    Players 6/100
  6. 06MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 9 on average [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Tiger Eye PVE 10X appear in Rust Tracker lists and filters?

PvE servers, tracked live, 10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Tiger Eye PVE 10X. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the tags mean that Tiger Eye PVE 10X is listed under?

The game's server browser reads these tags from Tiger Eye PVE 10X: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Tiger Eye PVE 10X when wipe day lands?

The average peak across recent wipes: 5 players. The peak on the latest wipe came 34 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Tiger Eye PVE 10X wipe?

Wipe times at Tiger Eye PVE 10X are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 19 hours since this world was made.

Server Details

Is Tiger Eye PVE 10X up, and how does its uptime hold?

Right now Tiger Eye PVE 10X is online. About 3 days 7 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Tiger Eye PVE 10X running?

Rust network protocol 2635 and build 168909 on Linux is what Tiger Eye PVE 10X runs. To join, your game must be on the same protocol; Steam handles the update.

Is Tiger Eye PVE 10X holding performance?

For the last 48 hours it averaged 180 server fps; the floor was 81. Peak entity count: 132,743, covering buildings, deployables and all else in the world. It drew as much as 5,323 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Tiger Eye PVE 10X hosted in?

Nothing on region from Tiger Eye PVE 10X; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.62.206.77:28274.

Player Count

Is Tiger Eye PVE 10X busy?

Tiger Eye PVE 10X is at 0 players, capacity 100. Peak of 4 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 2 players.

What rank does Tiger Eye PVE 10X carry among Rust servers?

Top 17% of all ranked servers, and #3,695 on seven-day player hours: Tiger Eye PVE 10X.

Map and Rules

Which settings and rules are confirmed on Tiger Eye PVE 10X?

The name says it: Tiger Eye PVE 10X runs 10x gather. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Tiger Eye PVE 10X on?

The map on Tiger Eye PVE 10X is procedural, size 4,250, seed 479521753, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Tiger Eye PVE 10X?

To connect: start Rust, press F1, enter client.connect 185.62.206.77:28274 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.