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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,657online PAX32,896playing OCC2,828with players WIPED 3H79
COMCommunity traffic
Callsign

TST14186

TEST

Offline 185.54.238.72:28015 checked 4d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,186top 64%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep16 Oct21 Oct25 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:07 UTC4d ago 1 – running 0
Fri 16 Oct, 22:11 UTC12d ago 1 halved by day 6 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 152/250
  2. 02COM
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    Players 116/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 13/250
  4. 04COM
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    Players 23/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TEST appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include TEST. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does TEST carry, and what do they mean?

These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on TEST when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 6 the crowd dropped below half where it did not hold.

When does TEST wipe?

Too few wipes on record for TEST to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 4 days 6 hours since this world was made.

Location and Status

How reliable is TEST, and is it online now?

Tracking shows TEST offline as of now, last seen 4 days 5 hours ago. 4 of 168 hours up over the last 7 full days: 2% uptime. Rust Tracker logged it first on 19 September 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2635 and build 168909 is the build on TEST; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is TEST hosted in?

Nothing on region from TEST; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.54.238.72:28015.

Player Count

What is the player count on TEST?

Offline: TEST, last seen 4 days 5 hours ago. Peak of 1 in the last seven days, average 0 players.

What rank does TEST carry among Rust servers?

Seven-day player hours put TEST at #14,186, within the top 64% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST?

The name of TEST carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on TEST?

A procedural map runs on TEST, generated by the game.

Connect

How do you get onto TEST?

To connect: start Rust, press F1, enter client.connect 185.54.238.72:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.