DNX13243
d4nxa
Offline 185.253.180.36:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 156/250
-
02COMPlayers 290/325
-
03COMPlayers 35/250
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04COMPlayers 20/250
-
05COMPlayers 152/200
-
06COMPlayers 65/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show d4nxa?
These Rust Tracker lists carry d4nxa: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on d4nxa?
These tags are published by d4nxa for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for d4nxa?
d4nxa's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 45 days 13 hours.
Server Details
What is the uptime on d4nxa, and is it online?
Offline: d4nxa confirmed offline, last seen 39 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.
Which Rust version is confirmed on d4nxa?
Rust network protocol 2633 and build 163794 is the build on d4nxa; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is d4nxa in?
Nothing on region from d4nxa; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.253.180.36:28015.
Player Count
Is d4nxa busy?
Last seen 39 days 20 hours ago; d4nxa is offline at present.
Where does d4nxa sit in the server rankings?
Top – of all ranked servers, and #13,243 on seven-day player hours: d4nxa.
Map and Rules
Which settings and rules are confirmed on d4nxa?
No gather rate appears in d4nxa's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
What map is d4nxa on?
Procedural map on d4nxa, made by the game.
How to Join
What is the way to join d4nxa?
To connect: start Rust, press F1, enter client.connect 185.253.180.36:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.