CBU15289
Rust Cuba solo duo 2X
Offline 185.249.196.89:27000 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:28 UTC3d ago | 0 | – | running | 0 |
| Fri 16 Oct, 23:08 UTC12d ago | 8 | halved by day 1 | 8.9 days | 0 |
| Thu 15 Oct, 20:03 UTC13d ago | 8 | – | 1.1 days | 2 |
| Tue 13 Oct, 19:54 UTC15d ago | 11 | halved by day 1 | 2 days | 0 |
| Tue 13 Oct, 03:22 UTC16d ago | 11 | – | 0.7 days | 0 |
| Mon 12 Oct, 21:08 UTC16d ago | 11 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:27 UTC17d ago | 11 | – | 0.9 days | 0 |
| Fri 9 Oct, 05:25 UTC20d ago | 0 | – | 2.7 days | 2 |
| Thu 8 Oct, 21:54 UTC20d ago | 9 | – | 0.3 days | 0 |
| Sun 27 Sep, 00:00 UTC32d ago | 0 | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 677/800
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02MODPlayers 1,594/1600
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03MODPlayers 161/200
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04MODPlayers 833/850
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05MODPlayers 737/900
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06MODPlayers 121/1000
Quick answers
From the figures on this page.
Filters
Where does Rust Cuba solo duo 2X appear in Rust Tracker lists and filters?
2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Rust Cuba solo duo 2X. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on Rust Cuba solo duo 2X?
The game's server browser reads these tags from Rust Cuba solo duo 2X: gmrust (Game mode): Rust survival, standard mode; mp24 (Max players): 24 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169516 (Build): Build: 169516; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Rust Cuba solo duo 2X when wipe day lands?
The average peak across recent wipes: 5 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for Rust Cuba solo duo 2X?
No next wipe to predict for Rust Cuba solo duo 2X, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 3 days 21 hours.
Location and Status
Is Rust Cuba solo duo 2X up, and how does its uptime hold?
Offline now, Rust Cuba solo duo 2X was last seen 26 hours ago. The uptime it reports puts the last restart about 2 days 4 hours ago. Uptime stood at 40% for the last 7 full days, 68 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Rust Cuba solo duo 2X?
Rust network protocol 2635 and build 169516 on Linux is what Rust Cuba solo duo 2X runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Rust Cuba solo duo 2X run?
Server fps held an average of 60 across the last 48 hours, never below 59. Peak entity count: 11,000, covering buildings, deployables and all else in the world. It drew as much as 1,402 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Rust Cuba solo duo 2X in?
Region: none published by Rust Cuba solo duo 2X. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.249.196.89:27000.
Player Count
Is Rust Cuba solo duo 2X busy?
Offline: Rust Cuba solo duo 2X, last seen 26 hours ago. Seven-day average for this server: 0 players.
How does Rust Cuba solo duo 2X compare in the rankings?
Seven-day player hours put Rust Cuba solo duo 2X at #15,289, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Cuba solo duo 2X?
2x gather is what Rust Cuba solo duo 2X runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is loaded on Rust Cuba solo duo 2X?
A procedural map of size 2,000 runs on Rust Cuba solo duo 2X, generated by the game from seed 100. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
Which steps join Rust Cuba solo duo 2X?
Open the console in Rust with F1 after starting the game, then type client.connect 185.249.196.89:27000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp24,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y
Game
gmrust
mp24
ts8
v2635
cs169516
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.