TST15901
Test
Offline NA · us1 185.248.134.190:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 18:40 UTC, in 3d 4h.
Its weekly schedule tag · low confidence
Coming wipes
- 3d 4hSun 1 Nov, 18:40 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 10d 4hSun 8 Nov, 18:40 UTC
- 17d 4hSun 15 Nov, 18:40 UTC
- 24d 4hSun 22 Nov, 18:40 UTC
- 31d 4hSun 29 Nov, 18:40 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 38d 4hSun 6 Dec, 18:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:40 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 15:21 UTC27d ago | 4+1 queue | halved by day 2 | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 8/150
-
02MODPlayers 2/75
-
03MODPlayers 9/75
-
04MODPlayers 1/100
-
05MODPlayers 1/50
-
06COMPlayers 48/150
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Test?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts5 (Group limit): Team limit: 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs166369 (Build): This server runs game build 166369; ptrak (Networking): Network layer: RakNet, the game's standard; $rus1 (Region code): Region code for this server: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who is behind Test?
Test publishes a warbandits.gg hostname. 80 other servers we track do too, so the same operator most likely runs them.
Wipe Schedule
What happens on Test on wipe day?
Recent wipes averaged a peak of 3 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.
When does Test wipe?
Test's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 18:40 UTC is when the next wipe falls due. Its world went live 24 days 19 hours. Its tags carry a weekly wipe schedule.
Server Details
What is the uptime on Test, and is it online?
Offline now, Test was last seen 21 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 30 September 2026.
Which Rust build is Test running?
Rust network protocol 2634 and build 166369 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Test sit?
Listed in North America under NA, region code us1: that is Test by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.248.134.190:28015.
Player Count
How many players are on Test right now?
Offline: Test, last seen 21 days 16 hours ago.
What rank does Test carry among Rust servers?
Seven-day player hours: #15,901 overall for Test, top 72% of ranked servers, #1,542 in North America.
Settings
Which settings and rules are confirmed on Test?
The name of Test carries no gather rate. Up to 5 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on Test?
Map size is custom at 4,250, and Test publishes the map file for download here.
How to Join
Which steps join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 185.248.134.190:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://warbandits.gg/en.
Server tags
What each one means.
Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps
Game
gmrust
mp50
ts5
v2634
cs166369
ptrak
$rus1
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.