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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,842online PAX74,292playing OCC3,699with players WIPED 3H224
MODModded traffic
Callsign

TST15901

Test

Offline NA · us1 185.248.134.190:28015 checked 21d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,901top 72% · #1542 in NA
Last wipe24d agoweekly schedule
Next wipe3d 4hSun 1 Nov, 18:40 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 18:40 UTC, in 3d 4h.

Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 4hSun 1 Nov, 18:40 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 10d 4hSun 8 Nov, 18:40 UTC
  4. 17d 4hSun 15 Nov, 18:40 UTC
  5. 24d 4hSun 22 Nov, 18:40 UTC
  6. 31d 4hSun 29 Nov, 18:40 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 38d 4hSun 6 Dec, 18:40 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC24d ago 2 – running 0
Thu 1 Oct, 15:21 UTC27d ago 4+1 queue halved by day 2 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015NA · groups of 5 · weekly · 56 on average Rusty Moose |US Mini|
    Players 8/150
  2. 02MOD
    Callsign SPN010NA · groups of 6 · 2x · weekly · 93 on average [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
    Players 2/75
  3. 03MOD
    Callsign SPN011NA · groups of 5 · 2x · weekly · 46 on average [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
    Players 9/75
  4. 04MOD
    Callsign RST027NA · groups of 5 · 2x · weekly · 1 on average Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22
    Players 1/100
  5. 05MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
    Players 1/50
  6. 06COM
    Callsign RST018NA · groups of 6 · monthly · 92 on average Rustafied.com - US Low Pop
    Players 48/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Test?

On Rust Tracker, Test sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on Test?

These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts5 (Group limit): Team limit: 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs166369 (Build): This server runs game build 166369; ptrak (Networking): Network layer: RakNet, the game's standard; $rus1 (Region code): Region code for this server: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind Test?

Test publishes a warbandits.gg hostname. 80 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on Test on wipe day?

Recent wipes averaged a peak of 3 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 2.

When does Test wipe?

Test's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Sunday 1 November at 18:40 UTC is when the next wipe falls due. Its world went live 24 days 19 hours. Its tags carry a weekly wipe schedule.

Server Details

What is the uptime on Test, and is it online?

Offline now, Test was last seen 21 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 30 September 2026.

Which Rust build is Test running?

Rust network protocol 2634 and build 166369 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Test sit?

Listed in North America under NA, region code us1: that is Test by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.248.134.190:28015.

Player Count

How many players are on Test right now?

Offline: Test, last seen 21 days 16 hours ago.

What rank does Test carry among Rust servers?

Seven-day player hours: #15,901 overall for Test, top 72% of ranked servers, #1,542 in North America.

Settings

Which settings and rules are confirmed on Test?

The name of Test carries no gather rate. Up to 5 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on Test?

Map size is custom at 4,250, and Test publishes the map file for download here.

How to Join

Which steps join Test?

Open the console in Rust with F1 after starting the game, then type client.connect 185.248.134.190:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://warbandits.gg/en.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts5
Group limit Team limit: 5.
v2634
Protocol Join only if your game is on protocol 2634.
cs166369
Build This server runs game build 166369.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus1
Region code Region code for this server: us1.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Other

rustmaps
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.