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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,686online PAX34,939playing OCC2,865with players WIPED 3H97
MODModded traffic
Callsign

BLD1494=

Building Bulletin Creative

Online 185.248.134.124:28015 checked 8m ago

moddedoxide
Clearance · join
Players now 9/ 100 9% full
7-day average4peak 15
Rank#1,494top 7%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0510152004:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak11players, last three wipes
crowd held80%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSun 4 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC6d ago 8 – running 2
Tue 13 Oct, 10:02 UTC15d ago 15 halved by day 3 9.3 days 0
Sun 4 Oct, 09:15 UTC24d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC26d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC37d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC41d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 58/999
  2. 02MOD
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    Players 147/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 75/150
  4. 04MOD
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  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
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  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Building Bulletin Creative?

These Rust Tracker lists carry Building Bulletin Creative: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Building Bulletin Creative carry, and what do they mean?

The game's server browser reads these tags from Building Bulletin Creative: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Building Bulletin Creative when wipe day lands?

At their busiest, recent wipes averaged 11 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 80% of its recent wipes. The fall below half came by day 3 where it did not hold.

Which wipe times are confirmed for Building Bulletin Creative?

Irregular wipe times at Building Bulletin Creative: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 6 days 8 hours.

Location and Status

Is Building Bulletin Creative up, and how does its uptime hold?

Right now Building Bulletin Creative is online. By its own uptime figure, the last restart was roughly 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Building Bulletin Creative?

Rust network protocol 2635 and build 166494 is the build on Building Bulletin Creative; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Building Bulletin Creative holding performance?

Server fps held an average of 100 across the last 48 hours, never below 88. Maximum entities carried: 139,310, from buildings and deployables to everything else. It drew as much as 5,247 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Building Bulletin Creative sit?

No region is published by Building Bulletin Creative. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.248.134.124:28015.

Population

Is Building Bulletin Creative busy?

Building Bulletin Creative is at 9 players, capacity 100. Over seven days: average 4, peak 15 players. At 20:00 UTC it drew its highest average of the last 48 hours: 13 players.

What rank does Building Bulletin Creative carry among Rust servers?

On player hours over seven days, Building Bulletin Creative ranks #1,494, inside the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on Building Bulletin Creative?

The name of Building Bulletin Creative carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Building Bulletin Creative?

The map on Building Bulletin Creative is procedural, size 6,000, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join Building Bulletin Creative?

To connect: start Rust, press F1, enter client.connect 185.248.134.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/rusticated.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.