Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,784online PAX66,602playing OCC3,516with players WIPED 3H198
COMCommunity traffic
Callsign

MTS15318

MyTestMap

Offline 185.244.170.108:28015 checked 1d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:43 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 523/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 385/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 48/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 51/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 54/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 161/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show MyTestMap?

Community servers, no tags — the Rust Tracker lists that include MyTestMap. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does MyTestMap carry, and what do they mean?

Listed for the server browser to read, MyTestMap publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on MyTestMap on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for MyTestMap?

The record holds too few of MyTestMap's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 15 hours since this world was made.

Location and Status

Is MyTestMap up, and how does its uptime hold?

Offline: MyTestMap confirmed offline, last seen 43 hours ago. 1 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 14 October 2026.

Which Rust version is confirmed on MyTestMap?

Confirmed for MyTestMap: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does MyTestMap sit?

Region: none published by MyTestMap. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.244.170.108:28015.

Player Count

Is MyTestMap busy?

Offline now for MyTestMap, last seen 43 hours ago. The last seven days put it at 0 players on average.

What rank does MyTestMap carry among Rust servers?

Top 69% of all ranked servers, and #15,318 on seven-day player hours: MyTestMap.

Settings

Which settings and rules are confirmed on MyTestMap?

No gather rate appears in MyTestMap's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is MyTestMap on?

Generated by the game: the procedural map on MyTestMap.

Connect

What is the way to join MyTestMap?

Open the console in Rust with F1 after starting the game, then type client.connect 185.244.170.108:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.