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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,658online PAX44,769playing OCC3,058with players WIPED 3H104
MODModded traffic
Callsign

BGI10520=

BIG HEADS ONLY

Online 185.232.86.80:28015 checked 9m ago

trio moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,520top 47%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0123402:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 47% of all ranked servers, and #459 of the trio servers (top 73%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:53 UTC1d ago – – running 0
Sun 11 Oct, 00:17 UTC17d ago 16 halved by day 3 15.6 days 0
Wed 7 Oct, 02:27 UTC20d ago 2 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · trio · weekly · 55 on average RustSpain.com | EU Trio Mondays
    Players 96/200
  2. 02MOD
    Callsign QSS016EA · trio · weekly · 21 on average QS『可乐』10.28/5倍/养老/三人/萌新礼包
    Players 29/100
  3. 03MOD
    Callsign GRL210trio · weekly · 19 on average GORILA.RU Random Item Jump (Random Item)
    Players 6/200
  4. 04MOD
    Callsign RUS029EU · trio · monthly · 15 on average 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
    Players 4/550
  5. 05MOD
    Callsign RUS037EU · trio · monthly · 15 on average 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
    Players 2/550
  6. 06MOD
    Callsign RUS017EU · trio · monthly · 11 on average 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
    Players 9/550
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does BIG HEADS ONLY appear in Rust Tracker lists and filters?

On Rust Tracker, BIG HEADS ONLY sits in these lists: Modded servers, tracked live and Trio Rust servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

How should you read the tags on BIG HEADS ONLY?

Listed for the server browser to read, BIG HEADS ONLY publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts3 (Group limit): Team limit: 3; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on BIG HEADS ONLY when wipe day lands?

Recent wipes averaged a peak of 9 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for BIG HEADS ONLY?

No next wipe to predict for BIG HEADS ONLY, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 34 hours since this world was made.

Location and Status

How reliable is BIG HEADS ONLY, and is it online now?

Tracking shows BIG HEADS ONLY online as of now. The uptime it reports puts the last restart about 33 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 6 October 2026.

Which Rust version is confirmed on BIG HEADS ONLY?

Rust network protocol 2634 and build 167398 is the build on BIG HEADS ONLY; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does BIG HEADS ONLY run?

For the last 48 hours it averaged 190 server fps; the floor was 92. Peak entity count: 96,493, covering buildings, deployables and all else in the world. Peak memory use: 2,858 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does BIG HEADS ONLY sit?

No region is published by BIG HEADS ONLY. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.232.86.80:28015.

Population

Is BIG HEADS ONLY busy?

Tracking BIG HEADS ONLY: 0 of 50 slots filled. Peak of 1 in the last seven days, average 0 players.

Where does BIG HEADS ONLY sit in the server rankings?

Seven-day player hours put BIG HEADS ONLY at #10,520, within the top 47% of all ranked servers. Within the trio group it sits at #459.

Map and Rules

Which settings and rules are confirmed on BIG HEADS ONLY?

Nothing in BIG HEADS ONLY's name states a gather rate. A limit of 3 players applies per group (trio). It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is BIG HEADS ONLY on?

Generated by the game from seed 1949780645, the procedural map on BIG HEADS ONLY measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join BIG HEADS ONLY?

To connect: start Rust, press F1, enter client.connect 185.232.86.80:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://logicservers.com/game-servers/rust.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts3
Group limit Team limit: 3.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.