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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,765online PAX73,690playing OCC3,473with players WIPED 3H215
MODModded traffic
Callsign

MDA2446=

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 10m ago

2x weekly wipes moddedoxidepve
Clearance · join
Players now 0/ 75 0% full
7-day average2peak 9
Rank#2,446top 11% · #943 in EU
Last wipe14d agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 18:32 UTC
  3. 34d 19hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:32 UTC14d ago 8 – running 3
Thu 1 Oct, 18:30 UTC FW28d ago 7 held half 14 days 0
Thu 17 Sep, 18:22 UTC42d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RDB023EU · groups of 8+ · 2x · monthly · 14 on average PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
    Players 10/150
  2. 02MOD
    Callsign WSL410EU · groups of 8+ · weekly · 9 on average #3 Wasilisc PvE х5
    Players 6/200
  3. 03MOD
    Callsign IND017EU · groups of 8+ · 2x · biweekly · 6 on average INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
    Players 7/250
  4. 04MOD
    Callsign RST015EU · groups of 9999+ · 2x · monthly · 5 on average EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
    Players 4/60
  5. 05MOD
    Callsign RST571EU · groups of 8+ · 2x · biweekly · 5 on average #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
    Players 8/50
  6. 06MOD
    Callsign RST410EU · groups of 8+ · 2x · biweekly · 4 on average RustAria#5 [Мирный / PVE / X2]
    Players 1/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

These Rust Tracker lists carry Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

These tags are published by Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on wipe day?

The average peak across recent wipes: 8 players. 40 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 10.

When does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?

Wipe rhythm at Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: every 4 weeks on Thursday at 18:32 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 14 days 4 hours. Tags list a weekly wipe schedule.

Location and Status

What is the uptime on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it online?

Right now Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. The uptime it reports puts the last restart about 15 hours ago. 166 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Average server fps over the last 48 hours: 70, with a low of 11. Buildings, deployables and the rest of the world took it to a maximum of 126,335 entities. It drew as much as 4,264 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hosted in?

The EU tag places Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.216.144.112:28080.

Player Count

Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses busy?

Tracking Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: 0 of 75 slots filled. Peak of 9 in the last seven days, average 2 players. At 15:00 UTC it drew its highest average of the last 48 hours: 3 players.

What rank does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses carry among Rust servers?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses places #2,446 on seven-day player hours, #943 in Europe and in the top 11% of all ranked servers.

Settings

Which settings and rules are confirmed on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

2x gather is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

A procedural map of size 4,250 runs on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, generated by the game from seed 290821. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

To connect: start Rust, press F1, enter client.connect 185.216.144.112:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustmadscience.tebex.io/.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.