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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,808online PAX82,963playing OCC3,624with players WIPED 3H313
MODModded traffic
Callsign

QTU4319

Quiet Hollow [PvE] [MOD]

Offline 185.207.214.251:35100 checked 1d ago

biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average1peak 5
Rank#4,319top 19%
Last wipe28d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75123:0001:0003:0004:0006:0008:00

Hourly average and peak, UTC.

Server performance

05010015020023:0001:0003:0004:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 18:17 UTC
  3. 27d 20hThu 26 Nov, 18:17 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago – – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 252 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 253/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 243 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 240/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 105 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 83/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 16/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 37/100
  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 46 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
    Players 45/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Quiet Hollow [PvE] [MOD] appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Quiet Hollow [PvE] [MOD]. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Quiet Hollow [PvE] [MOD]?

Listed for the server browser to read, Quiet Hollow [PvE] [MOD] publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Slots: 200; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Quiet Hollow [PvE] [MOD] wipe?

Quiet Hollow [PvE] [MOD]'s schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 3 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is Quiet Hollow [PvE] [MOD], and is it online now?

Offline now, Quiet Hollow [PvE] [MOD] was last seen 37 hours ago. The uptime it reports puts the last restart about 13 minutes ago. Uptime stood at 80% for the last 7 full days, 135 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Quiet Hollow [PvE] [MOD]?

Rust network protocol 2635 and build 168909 on Windows is what Quiet Hollow [PvE] [MOD] runs. Steam updates it for you; your game must share the protocol to join.

Is Quiet Hollow [PvE] [MOD] holding performance?

Average server fps over the last 48 hours: 132, with a low of 97. Maximum entities carried: 83,840, from buildings and deployables to everything else. It drew as much as 2,840 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Quiet Hollow [PvE] [MOD] sit?

Region: none published by Quiet Hollow [PvE] [MOD]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.207.214.251:35100.

Population

How many players are on Quiet Hollow [PvE] [MOD] right now?

Offline: Quiet Hollow [PvE] [MOD], last seen 37 hours ago. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 0 players.

Where does Quiet Hollow [PvE] [MOD] sit in the server rankings?

Top 19% of all ranked servers, and #4,319 on seven-day player hours: Quiet Hollow [PvE] [MOD].

Settings

Which settings and rules are confirmed on Quiet Hollow [PvE] [MOD]?

Nothing in Quiet Hollow [PvE] [MOD]'s name states a gather rate. 10 players is the group cap. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Quiet Hollow [PvE] [MOD] on?

The map on Quiet Hollow [PvE] [MOD] is procedural, size 3,500, seed 471471404, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Quiet Hollow [PvE] [MOD]?

Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.251:35100. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://zombic.ru.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Slots: 200.
ts10
Group limit Team limit: 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.