TST16275
test
Offline 185.207.214.176:35000 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 268/2000
-
02MODPlayers 218/2000
-
03MODPlayers 83/200
-
04MODPlayers 17/200
-
05MODPlayers 23/100
-
06MODPlayers 55/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show test?
On Rust Tracker, test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test?
The game's server browser reads these tags from test: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for test?
The next wipe at test is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 56 days 5 hours. A two-weekly wipe schedule is published in its tags.
Server Details
How reliable is test, and is it online now?
Tracking shows test offline as of now, last seen 28 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is test running?
Rust network protocol 2633 and build 163794 on Windows is what test runs. The same protocol is required to join, and Steam updates it for you.
Which location is test in?
Nothing on region from test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.207.214.176:35000.
Population
What is the player count on test?
Last seen 28 days 5 hours ago; test is offline at present.
What rank does test carry among Rust servers?
Seven-day player hours put test at #16,275, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on test?
No gather rate appears in test's name. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on test?
The map on test is procedural, size 4,500, seed 46464646, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
Connect
How do you get onto test?
Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.176:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust-z.gamestores.app/.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.