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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H128
MODModded traffic
Callsign

AST3324=

ASTRAL RUST | MAIN X2 | NO LIMIT

Online 185.207.214.135:35200 checked 40m ago

2x monthly wipes moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average2peak 47
Rank#3,324top 15%
Last wipe6d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

020040060080002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.

The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak47players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:29 UTC6d ago 47 – running 0
Thu 22 Oct, 19:48 UTC7d ago 47 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 298/350
  2. 02MOD
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    Players 783/825
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 364 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 125/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 356 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 353/395
  5. 05MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 305 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 425/500
  6. 06MOD
    Callsign LMT015EU · groups of 12+ · 2x · monthly · 275 on average EU Limitless 2x Monthly Main | No BP Wipes | x2
    Players 125/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry ASTRAL RUST | MAIN X2 | NO LIMIT?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include ASTRAL RUST | MAIN X2 | NO LIMIT. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on ASTRAL RUST | MAIN X2 | NO LIMIT?

Listed for the server browser to read, ASTRAL RUST | MAIN X2 | NO LIMIT publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots on this server; ts400 (Group limit): Teams are capped at 400; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on ASTRAL RUST | MAIN X2 | NO LIMIT on wipe day?

At their busiest, recent wipes averaged 47 players. 5 hours after the latest wipe, the crowd peaked.

On what schedule does ASTRAL RUST | MAIN X2 | NO LIMIT wipe?

One wipe a month for ASTRAL RUST | MAIN X2 | NO LIMIT: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 6 days 11 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

How reliable is ASTRAL RUST | MAIN X2 | NO LIMIT, and is it online now?

ASTRAL RUST | MAIN X2 | NO LIMIT is up and online at this moment. The uptime it reports puts the last restart about 3 days 10 hours ago. 89 of 168 hours up over the last 7 full days: 53% uptime. The first sighting by Rust Tracker was 22 October 2026.

What Rust version is ASTRAL RUST | MAIN X2 | NO LIMIT on?

Rust network protocol 2635 and build 168909 is the build on ASTRAL RUST | MAIN X2 | NO LIMIT; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is ASTRAL RUST | MAIN X2 | NO LIMIT holding performance?

Average server fps over the last 48 hours: 286, with a low of 202. Buildings, deployables and the rest of the world took it to a maximum of 106,945 entities. It drew as much as 3,943 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does ASTRAL RUST | MAIN X2 | NO LIMIT sit?

Region: none published by ASTRAL RUST | MAIN X2 | NO LIMIT. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.207.214.135:35200.

Player Count

How many players are on ASTRAL RUST | MAIN X2 | NO LIMIT right now?

ASTRAL RUST | MAIN X2 | NO LIMIT is at 0 players, capacity 200. Seven-day average 2 players; peak 47. Busiest window in 48 hours: 07:00 UTC, 3 players on average.

Where does ASTRAL RUST | MAIN X2 | NO LIMIT sit in the server rankings?

Top 15% of all ranked servers, and #3,324 on seven-day player hours: ASTRAL RUST | MAIN X2 | NO LIMIT.

Map and Rules

Which settings and rules are confirmed on ASTRAL RUST | MAIN X2 | NO LIMIT?

2x gather is what ASTRAL RUST | MAIN X2 | NO LIMIT runs, going by its name. Up to 400 players per group. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for ASTRAL RUST | MAIN X2 | NO LIMIT?

A procedural map of size 4,250 runs on ASTRAL RUST | MAIN X2 | NO LIMIT, generated by the game from seed 121315421. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join ASTRAL RUST | MAIN X2 | NO LIMIT?

Open the console in Rust with F1 after starting the game, then type client.connect 185.207.214.135:35200. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts400,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots on this server.
ts400
Group limit Teams are capped at 400.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.