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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,740online PAX65,587playing OCC3,350with players WIPED 3H201
MODModded traffic
Callsign

WSL15290=

Wasilisc test map

Online 185.189.255.68:35500 checked 12m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe25d agoweekly schedule
Next wipe2d 12hSun 1 Nov, 11:59 UTC
Track history

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 11:59 UTC, in 2d 12h.

Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 2d 12hSun 1 Nov, 11:59 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 9d 12hSun 8 Nov, 11:59 UTC
  4. 16d 12hSun 15 Nov, 11:59 UTC
  5. 23d 12hSun 22 Nov, 11:59 UTC
  6. 30d 12hSun 29 Nov, 11:59 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 37d 12hSun 6 Dec, 11:59 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:59 UTC25d ago 0 – running 0
Sun 27 Sep, 18:00 UTC32d ago 1 halved by day 1 6.7 days 0
Wed 23 Sep, 17:50 UTC36d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 128/100
  2. 02MOD
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    Players 49/225
  3. 03MOD
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    Players 238/260
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 90/100
  5. 05MOD
    Callsign QSS026EA · groups of 20+ · weekly · 25 on average QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造
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  6. 06MOD
    Callsign WLL015EU · groups of 8+ · weekly · 25 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 61/175
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Wasilisc test map?

These Rust Tracker lists carry Wasilisc test map: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags does Wasilisc test map carry, and what do they mean?

These tags are published by Wasilisc test map for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Wasilisc test map when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

When does Wasilisc test map wipe?

The prediction for Wasilisc test map follows its tag, as too few wipes are on record to confirm the schedule. Sunday 1 November at 11:59 UTC is when the next wipe falls due. 25 days 11 hours since this world was made. Its tags carry a weekly wipe schedule.

Server Details

What is the uptime on Wasilisc test map, and is it online?

Wasilisc test map is up and online at this moment. By its own uptime figure, the last restart was roughly 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Wasilisc test map on?

Rust network protocol 2635 and build 168909 is the build on Wasilisc test map; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Is Wasilisc test map holding performance?

For the last 48 hours it averaged 48 server fps; the floor was 33. Maximum entities carried: 122,626, from buildings and deployables to everything else. It drew as much as 4,149 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Wasilisc test map in?

No region is published by Wasilisc test map. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.68:35500.

Population

How many players are on Wasilisc test map right now?

Tracking Wasilisc test map: 0 of 100 slots filled. The last seven days put it at 0 players on average.

Where does Wasilisc test map sit in the server rankings?

On player hours over seven days, Wasilisc test map ranks #15,290, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Wasilisc test map?

No gather rate appears in Wasilisc test map's name. The group limit is 10 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Wasilisc test map?

A procedural map of size 4,500 runs on Wasilisc test map, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join Wasilisc test map?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.68:35500. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.