Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
MODModded traffic
Callsign

MRL15338=

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К

Online 185.189.255.48:35007 checked 9m ago

2x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe21d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 20d 23hThu 19 Nov, 10:30 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:30 UTC21d ago 5 – running 2
Sat 3 Oct, 14:19 UTC25d ago 4 held half 4.8 days 1
Thu 1 Oct, 18:36 UTC FW27d ago 3 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign IND017EU · groups of 8+ · 2x · biweekly · 6 on average INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
    Players 3/250
  2. 02MOD
    Callsign RST571EU · groups of 8+ · 2x · biweekly · 5 on average #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
    Players 4/50
  3. 03MOD
    Callsign RST410EU · groups of 8+ · 2x · biweekly · 4 on average RustAria#5 [Мирный / PVE / X2]
    Players 5/150
  4. 04MOD
    Callsign FST531EU · groups of 20+ · 2x · biweekly · 3 on average PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
    Players 3/100
  5. 05MOD
    Callsign RSU016EU · groups of 8+ · 2x · biweekly · 2 on average #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]
    Players 3/50
  6. 06MOD
    Callsign RSU556EU · groups of 8+ · 2x · biweekly · 2 on average #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

On Rust Tracker, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sits in these lists: PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

These tags are published by MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К when wipe day lands?

At their busiest, recent wipes averaged 4 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К wipe?

The prediction for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 21 days since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

What is the uptime on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and is it online?

Right now MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is online. About 23 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К running?

Rust network protocol 2634 and build 167781 on Windows is what MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

For the last 48 hours it averaged 145 server fps; the floor was 141. Buildings, deployables and the rest of the world took it to a maximum of 95,162 entities. Memory peaked at 2,663 MB. A climbing entity count and low fps are what register as lag for players.

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sit?

The name of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.48:35007.

Player Count

Is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К busy?

Tracking MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К: 0 of 10 slots filled. Across the past seven days, 0 players on average.

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sit in the server rankings?

Top 69% of all ranked servers, and #15,338 on seven-day player hours: MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К.

Map and Rules

Which settings and rules are confirmed on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

2x gather is what MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs, going by its name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The map on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is procedural, size 4,000, seed 55555, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.48:35007. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://marlin-rust.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.