TST15461
SERVER TEST
Offline 185.189.255.249:35600 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:07 UTC27d ago | 1 | halved by day 1 | 6.2 days | 1 |
| Tue 22 Sep, 17:30 UTC36d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Fri 18 Sep, 20:53 UTC40d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 14:36 UTC40d ago | 1 | – | 0.3 days | 0 |
| Mon 14 Sep, 12:52 UTC45d ago | 2 | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 74/700
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02MODPlayers 25/1000
-
03MODPlayers 259/700
-
04MODPlayers 106/1000
-
05MODPlayers 15/1000
-
06MODPlayers 394/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry SERVER TEST?
Modded servers, tracked live — the Rust Tracker lists that include SERVER TEST. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that SERVER TEST is listed under?
Listed for the server browser to read, SERVER TEST publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on SERVER TEST when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 2.
When does SERVER TEST wipe?
The only wipe at SERVER TEST is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 20 days 21 hours. Its tags carry a monthly wipe schedule.
Server Details
How reliable is SERVER TEST, and is it online now?
Tracking shows SERVER TEST offline as of now, last seen 16 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is SERVER TEST running?
Confirmed for SERVER TEST: Rust network protocol 2634 and build 167231, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is SERVER TEST in?
Nothing on region from SERVER TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.189.255.249:35600.
Player Count
How many players are on SERVER TEST right now?
Last seen 16 days 16 hours ago; SERVER TEST is offline at present.
Where does SERVER TEST sit in the server rankings?
On player hours over seven days, SERVER TEST ranks #15,461, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on SERVER TEST?
No gather rate appears in SERVER TEST's name. Up to 10 players per group. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for SERVER TEST?
The map on SERVER TEST is procedural, size 3,600, seed 121315421, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join SERVER TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.249:35600. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.