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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,909online PAX102,314playing OCC3,972with players WIPED 3H409
MODModded traffic
Callsign

TST16773

testing

Offline 185.189.255.249:35400 checked 29d ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,773top 70%
Last wipe30d agoweekly schedule
Next wipe4d 17hTue 3 Nov, 11:31 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 17h.

Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4d 17hTue 3 Nov, 11:31 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 11d 17hTue 10 Nov, 11:31 UTC
  4. 18d 17hTue 17 Nov, 11:31 UTC
  5. 25d 17hTue 24 Nov, 11:31 UTC
  6. 32d 17hTue 1 Dec, 11:31 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 39d 17hTue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show testing?

Modded servers, tracked live — the Rust Tracker lists that include testing. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on testing?

The game's server browser reads these tags from testing: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on testing when wipe day lands?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does testing wipe?

testing's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Tuesday 3 November at 11:31 UTC is when the next wipe falls due. Its world went live 30 days 6 hours. Its tags carry a weekly wipe schedule.

Server Details

What is the uptime on testing, and is it online?

Tracking shows testing offline as of now, last seen 29 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 20 September 2026.

Which Rust version is confirmed on testing?

Rust network protocol 2633 and build 165217 is the build on testing; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does testing sit?

No region is published by testing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.189.255.249:35400.

Population

Is testing busy?

Offline: testing, last seen 29 days 1 hours ago.

Where does testing sit in the server rankings?

Seven-day player hours put testing at #16,773, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on testing?

The name of testing carries no gather rate. 5 players is the group cap. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on testing?

The map on testing is procedural, size 2,500, seed 53296983, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join testing?

To connect: start Rust, press F1, enter client.connect 185.189.255.249:35400 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts5
Group limit No team may exceed 5.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.