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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,714online PAX56,753playing OCC3,283with players WIPED 3H169
MODModded traffic
Callsign

TST9767=

test gr

Online EU 185.189.255.249:35100 checked 7m ago

duo weekly wipes moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 1
Rank#9,767top 44% · #2235 in EU
Last wipe8d agoweekly schedule
Next wipe5d 6hTue 3 Nov, 17:07 UTC
Track history

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

020040060080011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 77% in EU, and #330 of the duo servers (top 79%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 17:07 UTC, in 5d 6h.

Its weekly schedule tag · low confidence

usual gap12.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2

Coming wipes

  1. 5d 6hTue 3 Nov, 17:07 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 12d 6hTue 10 Nov, 17:07 UTC
  4. 19d 6hTue 17 Nov, 17:07 UTC
  5. 26d 6hTue 24 Nov, 17:07 UTC
  6. 33d 6hTue 1 Dec, 17:07 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 40d 6hTue 8 Dec, 17:07 UTC

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:07 UTC8d ago 4 – running 1
Thu 1 Oct, 18:12 UTC FW27d ago 1 halved by day 1 19 days 0
Sun 27 Sep, 18:53 UTC31d ago 2 held half 4 days 1
Tue 15 Sep, 01:31 UTC44d ago 1 halved by day 3 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign TRV010EU · duo · weekly · 27 on average TRAVELER DUO [MAX 2] Wipe 23.10
    Players 5/100
  2. 02MOD
    Callsign FLL028EU · duo · weekly · 21 on average DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE
    Players 5/100
  3. 03MOD
    Callsign TRV010EU · duo · weekly · 5 on average TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
    Players 2/100
  4. 04MOD
    Callsign GUA017EU · duo · weekly · 3 on average [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
    Players 2/200
  5. 05COM
    Callsign RST020EU · duo · weekly · 92 on average RustForNoobs.com | Solo/Duo | Weekly | EU
    Players 8/150
  6. 06COM
    Callsign RST020EU · duo · weekly · 64 on average RustForNoobs.com | Mondays | Solo/Duo | EU
    Players 35/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show test gr?

Duo servers: group limit 2, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include test gr. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Which tags does test gr carry, and what do they mean?

These tags are published by test gr for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on test gr on wipe day?

Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. By day 2 the crowd dropped below half where it did not hold.

On what schedule does test gr wipe?

The schedule of test gr cannot be confirmed, with too few wipes on record: the prediction follows its tag. Tuesday 3 November at 17:07 UTC is when the next wipe falls due. Its world went live 8 days 17 hours. A weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on test gr, and is it online?

Tracking shows test gr online as of now. About 7 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is test gr on?

Rust network protocol 2635 and build 168909 on Windows is what test gr runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does test gr run?

Average server fps over the last 48 hours: 433, with a low of 349. Maximum entities carried: 25,411, from buildings and deployables to everything else. Memory peaked at 2,300 MB. Players feel lag when fps drops and the entity count climbs.

What location is test gr hosted in?

Listed in Europe under EU: that is test gr by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.189.255.249:35100.

Player Count

How many players are on test gr right now?

test gr is at 1 players, capacity 50. Seven-day average 0 players; peak 1. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does test gr compare in the rankings?

test gr places #9,767 on seven-day player hours, #2,235 in Europe and in the top 44% of all ranked servers. Position #330 among duo servers.

Map and Rules

Which settings and rules are confirmed on test gr?

No gather rate appears in test gr's name. duo sets the cap: groups are limited to 2 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for test gr?

A procedural map of size 3,500 runs on test gr, generated by the game from seed 121315422. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

What is the way to join test gr?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.249:35100. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://m.vk.com/public124254208.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts2
Group limit No team may exceed 2.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.