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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,888online PAX103,803playing OCC3,995with players WIPED 3H419
MODModded traffic
Callsign

HRD1866=

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 6m ago

biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 5/ 200 2% full
7-day average3peak 12
Rank#1,866top 8%
Last wipe14d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak24players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 14:49 UTC
  3. 27d 20hThu 26 Nov, 14:49 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry HARDZONE PVE|Quest|Skills|RaidBases|15.10: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Listed for the server browser to read, HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): Slots: 200; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day lands?

The average peak across recent wipes: 24 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 12.

On what schedule does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe?

The schedule of HARDZONE PVE|Quest|Skills|RaidBases|15.10 cannot be confirmed, with too few wipes on record: the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 days 3 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 up, and how does its uptime hold?

Right now HARDZONE PVE|Quest|Skills|RaidBases|15.10 is online. By its own uptime figure, the last restart was roughly 13 hours ago. 165 of 168 hours up over the last 7 full days: 98% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is HARDZONE PVE|Quest|Skills|RaidBases|15.10 running?

Rust network protocol 2635 and build 168909 is the build on HARDZONE PVE|Quest|Skills|RaidBases|15.10; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Server fps held an average of 131 across the last 48 hours, never below 44. Buildings, deployables and the rest of the world took it to a maximum of 143,490 entities. Peak memory use: 5,688 MB. A climbing entity count and low fps are what register as lag for players.

Which location is HARDZONE PVE|Quest|Skills|RaidBases|15.10 in?

No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.189.255.248:35300.

Population

How many players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10 right now?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is at 5 players, capacity 200. Peak of 12 in the last seven days, average 3 players. Busiest window in 48 hours: 15:00 UTC, 8 players on average.

What rank does HARDZONE PVE|Quest|Skills|RaidBases|15.10 carry among Rust servers?

Seven-day player hours put HARDZONE PVE|Quest|Skills|RaidBases|15.10 at #1,866, within the top 8% of all ranked servers.

Settings

Which settings and rules are confirmed on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Nothing in HARDZONE PVE|Quest|Skills|RaidBases|15.10's name states a gather rate. The group limit is 10 players. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

A procedural map of size 4,250 runs on HARDZONE PVE|Quest|Skills|RaidBases|15.10, generated by the game.

Connect

Which steps join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

To connect: start Rust, press F1, enter client.connect 185.189.255.248:35300 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://hardzonepve.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players Slots: 200.
ts10
Group limit Team limit: 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.