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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,817online PAX84,577playing OCC3,660with players WIPED 3H389
MODModded traffic
Callsign

FRC15097

FORCE-RUST разработка

Offline 185.189.255.245:35200 checked 14d ago

quad monthly wipes moddedoxidesoftcore
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,097top 70%
Last wipe33d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.

The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:08 UTC33d ago 1 – running 1
Fri 25 Sep, 20:31 UTC34d ago 1 – 0.9 days 1
Fri 25 Sep, 11:48 UTC34d ago 3 – 0.4 days 0
Wed 16 Sep, 14:19 UTC43d ago 1 halved by day 2 8.9 days 0
Tue 15 Sep, 19:26 UTC44d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NBS041EU · quad · monthly · 3 on average Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
    Players 4/100
  2. 02COM
    Callsign FCP016EU · quad · monthly · 50 on average [EU] Facepunch Softcore 1
    Players 74/400
  3. 03COM
    Callsign FCP016EU · quad · monthly · 40 on average [EU] Facepunch Softcore 2
    Players 30/400
  4. 04COM
    Callsign SFT017EU · quad · monthly · 7 on average [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский
    Players 1/100
  5. 05COM
    Callsign RST016EU · quad · monthly · 3 on average [EU] The Rusters | Friendly | Low Upkeep
    Players 7/100
  6. 06COM
    Callsign RST017EU · quad · monthly · 3 on average Rusticulous (EU) Solo Beginner friendly, low decay, monthly wip
    Players 3/125
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show FORCE-RUST разработка?

On Rust Tracker, FORCE-RUST разработка sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on FORCE-RUST разработка?

Listed for the server browser to read, FORCE-RUST разработка publishes these tags: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Team limit: 4; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on FORCE-RUST разработка when wipe day lands?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does FORCE-RUST разработка wipe?

The only wipe at FORCE-RUST разработка is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 33 days 2 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is FORCE-RUST разработка up, and how does its uptime hold?

Offline now, FORCE-RUST разработка was last seen 14 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

Which Rust build is FORCE-RUST разработка running?

Confirmed for FORCE-RUST разработка: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Where does FORCE-RUST разработка sit?

The name of FORCE-RUST разработка points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.245:35200.

Population

What is the player count on FORCE-RUST разработка?

Offline now for FORCE-RUST разработка, last seen 14 days ago.

How does FORCE-RUST разработка compare in the rankings?

Seven-day player hours put FORCE-RUST разработка at #15,097, within the top 70% of all ranked servers. Position #630 among quad servers.

Settings

Which settings and rules are confirmed on FORCE-RUST разработка?

Nothing in FORCE-RUST разработка's name states a gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for FORCE-RUST разработка?

A procedural map of size 2,800 runs on FORCE-RUST разработка, generated by the game from seed 121315421. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto FORCE-RUST разработка?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.245:35200. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Team limit: 4.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.