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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,835online PAX82,642playing OCC3,762with players WIPED 3H274
MODModded traffic
Callsign

TST6862=

Test 11124

Offline 185.189.255.239:35400 checked 17h ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,862top 31%
Last wipe20h agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75115:0021:0003:0008:0014:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080015:0021:0003:0008:0014:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:07 UTC20h ago – – running 0
Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
Fri 2 Oct, 16:11 UTC26d ago 2 – 0.6 days 0
Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 78/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 242/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 30/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 73 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 110/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 363/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 321/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Test 11124?

On Rust Tracker, Test 11124 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which tags does Test 11124 carry, and what do they mean?

These tags are published by Test 11124 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Test 11124 when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 33 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. By day 14 the crowd dropped below half where it did not hold.

On what schedule does Test 11124 wipe?

One wipe a month for Test 11124: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 20 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is Test 11124 up, and how does its uptime hold?

Tracking shows Test 11124 offline as of now, last seen 17 hours ago. The uptime it reports puts the last restart about 1 hours ago. 93% uptime over the last 7 full days, with 157 of 168 hours up. Rust Tracker logged it first on 28 September 2026.

Which Rust build is Test 11124 running?

Confirmed for Test 11124: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Test 11124 run?

Server fps held an average of 499 across the last 48 hours, never below 373. Maximum entities carried: 47,605, from buildings and deployables to everything else. Memory peaked at 2,955 MB. Players feel lag when fps drops and the entity count climbs.

Where does Test 11124 sit?

No region is published by Test 11124. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.189.255.239:35400.

Player Count

Is Test 11124 busy?

Offline: Test 11124, last seen 17 hours ago. Peak of 1 in the last seven days, average 0 players. At 15:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Test 11124 sit in the server rankings?

Top 31% of all ranked servers, and #6,862 on seven-day player hours: Test 11124.

Settings

Which settings and rules are confirmed on Test 11124?

Nothing in Test 11124's name states a gather rate. 10 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Test 11124?

A procedural map of size 3,000 runs on Test 11124, generated by the game from seed 121315421. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join Test 11124?

To connect: start Rust, press F1, enter client.connect 185.189.255.239:35400 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.