Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,652online PAX42,587playing OCC2,887with players WIPED 3H102
MODModded traffic
Callsign

TTR14524

Tatarstan Bugulma

Offline 185.189.255.19:35700 checked 1d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,524top 65%
Last wipe26d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0007:0010:0014:0017:0021:00

Hourly average and peak, UTC.

Server performance

02040608004:0007:0010:0014:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.

The force wipe · high confidence

usual gap4.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:12 UTC26d ago 1 – running 0
Mon 28 Sep, 10:27 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 97 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 7/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 24/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 80 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 15/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 77 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 25/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 74 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 60/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Tatarstan Bugulma appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Tatarstan Bugulma. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Tatarstan Bugulma carry, and what do they mean?

These tags are published by Tatarstan Bugulma for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots on this server; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Tatarstan Bugulma when wipe day lands?

At their busiest, recent wipes averaged 2 players. 11 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Tatarstan Bugulma wipe?

Once a month is the wipe rate at Tatarstan Bugulma, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 22 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on Tatarstan Bugulma, and is it online?

Tracking shows Tatarstan Bugulma offline as of now, last seen 30 hours ago. About 21 hours ago it restarted last, based on reported uptime. 141 of 168 hours up over the last 7 full days: 84% uptime. Rust Tracker logged it first on 28 September 2026.

Which Rust version is confirmed on Tatarstan Bugulma?

Rust network protocol 2635 and build 168909 is the build on Tatarstan Bugulma; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does Tatarstan Bugulma run?

Average server fps over the last 48 hours: 43, with a low of 35. Peak entity count: 80,619, covering buildings, deployables and all else in the world. Memory peaked at 2,327 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Tatarstan Bugulma hosted in?

Region: none published by Tatarstan Bugulma. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 185.189.255.19:35700.

Population

What is the player count on Tatarstan Bugulma?

Last seen 30 hours ago; Tatarstan Bugulma is offline at present. Peak of 1 in the last seven days, average 0 players.

What rank does Tatarstan Bugulma carry among Rust servers?

Top 65% of all ranked servers, and #14,524 on seven-day player hours: Tatarstan Bugulma.

Map and Rules

Which settings and rules are confirmed on Tatarstan Bugulma?

No gather rate appears in Tatarstan Bugulma's name. Up to 10 players per group. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Tatarstan Bugulma?

A procedural map of size 3,600 runs on Tatarstan Bugulma, generated by the game from seed 2147483647. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Tatarstan Bugulma?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.19:35700. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots on this server.
ts10
Group limit No team may exceed 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.