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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,837online PAX81,308playing OCC3,746with players WIPED 3H263
MODModded traffic
Callsign

TRP13714

Trophy Hunter TEST

Offline 185.189.255.198:35194 checked 6d ago

biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,714top 62%
Last wipe6d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 21d 2hThu 19 Nov, 17:22 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:22 UTC6d ago 1 – running 1
Wed 14 Oct, 18:26 UTC14d ago 1 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Trophy Hunter TEST?

These Rust Tracker lists carry Trophy Hunter TEST: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on Trophy Hunter TEST?

The game's server browser reads these tags from Trophy Hunter TEST: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Trophy Hunter TEST when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Trophy Hunter TEST?

The schedule of Trophy Hunter TEST cannot be confirmed, with too few wipes on record: the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 21 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Location and Status

What is the uptime on Trophy Hunter TEST, and is it online?

Tracking shows Trophy Hunter TEST offline as of now, last seen 6 days 20 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. Rust Tracker logged it first on 14 October 2026.

What Rust version is Trophy Hunter TEST on?

Rust network protocol 2634 and build 167781 is the build on Trophy Hunter TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does Trophy Hunter TEST sit?

Region: none published by Trophy Hunter TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.198:35194.

Player Count

Is Trophy Hunter TEST busy?

Offline now for Trophy Hunter TEST, last seen 6 days 20 hours ago. Peak of 1 in the last seven days, average 1 players.

How does Trophy Hunter TEST compare in the rankings?

On player hours over seven days, Trophy Hunter TEST ranks #13,714, inside the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Trophy Hunter TEST?

Nothing in Trophy Hunter TEST's name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

What map is Trophy Hunter TEST on?

The map on Trophy Hunter TEST is procedural, size 4,000, seed 123, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

How do you get onto Trophy Hunter TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.198:35194. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://trophyhunter.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.