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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,718online PAX59,183playing OCC3,355with players WIPED 3H176
MODModded traffic
Callsign

PXO15338=

RU-2 POX

Online 185.189.255.192:35200 checked 9m ago

trio vanillamoddedcarbon
Clearance · join
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123414:0019:0022:0002:0005:0009:00

Hourly average and peak, UTC.

Server performance

02040608014:0019:0022:0002:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:22 UTC6d ago 0 – running 0
Tue 13 Oct, 17:09 UTC15d ago 1 halved by day 1 8.8 days 0
Mon 5 Oct, 21:16 UTC23d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC28d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · trio · weekly · 64 on average RustSpain.com | EU Trio Mondays
    Players 57/200
  2. 02MOD
    Callsign RUS021EU · trio · monthly · 16 on average 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
    Players 34/550
  3. 03MOD
    Callsign RUS037EU · trio · monthly · 15 on average 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
    Players 1/550
  4. 04MOD
    Callsign RUS017EU · trio · monthly · 11 on average 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
    Players 10/550
  5. 05MOD
    Callsign RUS025EU · trio · monthly · 10 on average 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10
    Players 32/550
  6. 06MOD
    Callsign TRV010EU · trio · weekly · 9 on average TRAVELER TRIO [MAX 3] Wipe 28.10
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RU-2 POX?

These Rust Tracker lists carry RU-2 POX: EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

What do the tags mean that RU-2 POX is listed under?

These tags are published by RU-2 POX for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): Capacity: 300 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates RU-2 POX?

Same operator, most likely: RU-2 POX publishes a mrazrust.top hostname, and 3 other servers we track publish it as well.

Wipe Schedule

What happens on RU-2 POX on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for RU-2 POX?

Wipe times at RU-2 POX are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days 21 hours since this world was made.

Location and Status

Is RU-2 POX up, and how does its uptime hold?

Right now RU-2 POX is online. About 18 hours ago it restarted last, based on reported uptime. 9% uptime over the last 7 full days, with 15 of 168 hours up. Rust Tracker logged it first on 29 September 2026.

Which Rust build is RU-2 POX running?

Rust network protocol 2635 and build 168909 on Linux is what RU-2 POX runs. Steam updates it for you; your game must share the protocol to join.

Is RU-2 POX holding performance?

Average server fps over the last 48 hours: 60, with a low of 60. Maximum entities carried: 32,611, from buildings and deployables to everything else. Peak memory use: 1,949 MB. A climbing entity count and low fps are what register as lag for players.

What location is RU-2 POX hosted in?

No region tag from RU-2 POX, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.192:35200.

Population

How many players are on RU-2 POX right now?

Slots 300; players on board 0: that is RU-2 POX now. The last seven days put it at 0 players on average.

What rank does RU-2 POX carry among Rust servers?

On player hours over seven days, RU-2 POX ranks #15,338, inside the top 69% of all ranked servers. Within the trio group it sits at #520.

Map and Rules

Which settings and rules are confirmed on RU-2 POX?

No gather rate appears in RU-2 POX's name. The cap sits at 3 players for a group (trio). It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on RU-2 POX?

A procedural map of size 2,500 runs on RU-2 POX, generated by the game from seed 32323. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: MyMap.

How to Join

Which steps join RU-2 POX?

To connect: start Rust, press F1, enter client.connect 185.189.255.192:35200 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players Capacity: 300 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.