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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,781online PAX76,222playing OCC3,531with players WIPED 3H245
COMCommunity traffic
Callsign

RDL3356=

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 8m ago

biweekly wipes carbon
Clearance · join
Players now 0/ 300 0% full
7-day average1peak 6
Rank#3,356top 15% · #1258 in EU
Last wipe13d agobiweekly schedule
Next wipe15hFri 30 Oct, 14:01 UTC
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 14:01 UTC, in 15h.

Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held33%else halves by day 7

Coming wipes

  1. 15hFri 30 Oct, 14:01 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hFri 13 Nov, 14:01 UTC
  4. 28d 15hFri 27 Nov, 14:01 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 15hFri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 561/625
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 133 on average Rustafied.com - EU Medium - Large
    Players 418/750
  3. 03COM
    Callsign RST015EU · groups of 12+ · biweekly · 53 on average Rusty Moose |EU Biweekly|
    Players 505/575
  4. 04COM
    Callsign RST015EU · groups of 12+ · biweekly · 37 on average Rustoria.co - EU Medium
    Players 341/375
  5. 05COM
    Callsign RST010EU · groups of 12+ · biweekly · 33 on average Rustopia.gg - EU Medium
    Players 331/400
  6. 06COM
    Callsign RST018EU · groups of 16+ · biweekly · 20 on average Rustafied.com - EU Medium - Small
    Players 214/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RedLine#2 -VANILLA- appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Community servers, no tags — the Rust Tracker lists that include RedLine#2 -VANILLA-. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that RedLine#2 -VANILLA- is listed under?

These tags are published by RedLine#2 -VANILLA- for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RedLine#2 -VANILLA- on wipe day?

The average peak across recent wipes: 6 players. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. By day 7 the crowd dropped below half where it did not hold.

When does RedLine#2 -VANILLA- wipe?

The prediction for RedLine#2 -VANILLA- follows its tag, as too few wipes are on record to confirm the schedule. Due on Friday 30 October at 14:01 UTC: its next wipe. This world has been running 13 days 8 hours. Tags list a wipe schedule of every two weeks.

Server Details

Is RedLine#2 -VANILLA- up, and how does its uptime hold?

Tracking shows RedLine#2 -VANILLA- online as of now. About 16 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 15 September 2026.

What Rust version is RedLine#2 -VANILLA- on?

Rust network protocol 2635 and build 168909 is the build on RedLine#2 -VANILLA-; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does RedLine#2 -VANILLA- run?

Average server fps over the last 48 hours: 170, with a low of 140. Peak entity count: 141,391, covering buildings, deployables and all else in the world. It drew as much as 3,895 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is RedLine#2 -VANILLA- in?

The EU tag places RedLine#2 -VANILLA- in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.189.255.167:35500.

Population

Is RedLine#2 -VANILLA- busy?

Slots 300; players on board 0: that is RedLine#2 -VANILLA- now. Seven-day average 1 players; peak 6. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 4 players.

What rank does RedLine#2 -VANILLA- carry among Rust servers?

Top 15% of all ranked servers and #1,258 in Europe: RedLine#2 -VANILLA- ranks #3,356 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RedLine#2 -VANILLA-?

Nothing in RedLine#2 -VANILLA-'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RedLine#2 -VANILLA-?

A procedural map of size 5,000 runs on RedLine#2 -VANILLA-, generated by the game from seed 2141467120. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto RedLine#2 -VANILLA-?

To connect: start Rust, press F1, enter client.connect 185.189.255.167:35500 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://redlineserver.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp300
Max players Slots: 300.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.