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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
MODModded traffic
Callsign

RSS4185=

RUSSIAN TEAM | WIPE 29/10

Online EU 185.189.255.162:35300 checked 13m ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 7
Rank#4,185top 19% · #1511 in EU
Last wipe9h agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 08:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 08:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

usual gap20.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 08:43 UTC
  3. 27d 14hThu 26 Nov, 08:43 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 14hThu 10 Dec, 08:43 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:43 UTC9h ago – – running 0
Fri 2 Oct, 00:08 UTC27d ago 3 – – 0
Thu 17 Sep, 15:47 UTC42d ago 2 halved by day 3 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 9/200
  2. 02MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 9 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 13/200
  3. 03MOD
    Callsign ESP016EU · groups of 16+ · biweekly · 4 on average [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026)
    Players 14/50
  4. 04MOD
    Callsign NOL010EU · groups of 10+ · biweekly · 3 on average РЕЛАКС #2 Х2|Для новичков| No Limit
    Players 5/200
  5. 05MOD
    Callsign RUR077EU · groups of 10+ · biweekly · 3 on average #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
    Players 4/300
  6. 06MOD
    Callsign PRR017EU · groups of 8+ · biweekly · 2 on average PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
    Players 4/80
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RUSSIAN TEAM | WIPE 29/10?

On Rust Tracker, RUSSIAN TEAM | WIPE 29/10 sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which tags does RUSSIAN TEAM | WIPE 29/10 carry, and what do they mean?

These tags are published by RUSSIAN TEAM | WIPE 29/10 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots on this server; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on RUSSIAN TEAM | WIPE 29/10 on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 34 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd dropped below half where it did not hold.

When does RUSSIAN TEAM | WIPE 29/10 wipe?

RUSSIAN TEAM | WIPE 29/10's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 9 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

How reliable is RUSSIAN TEAM | WIPE 29/10, and is it online now?

Right now RUSSIAN TEAM | WIPE 29/10 is online. The uptime it reports puts the last restart about 3 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RUSSIAN TEAM | WIPE 29/10?

Rust network protocol 2635 and build 168909 on Windows is what RUSSIAN TEAM | WIPE 29/10 runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RUSSIAN TEAM | WIPE 29/10 run?

For the last 48 hours it averaged 269 server fps; the floor was 151. Buildings, deployables and the rest of the world took it to a maximum of 100,071 entities. Peak memory use: 3,391 MB. Players feel lag when fps drops and the entity count climbs.

Where does RUSSIAN TEAM | WIPE 29/10 sit?

In Europe, under its EU tag, is where RUSSIAN TEAM | WIPE 29/10 lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.189.255.162:35300.

Population

Is RUSSIAN TEAM | WIPE 29/10 busy?

RUSSIAN TEAM | WIPE 29/10 is at 0 players, capacity 200. Over seven days: average 0, peak 7 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does RUSSIAN TEAM | WIPE 29/10 compare in the rankings?

Top 19% of all ranked servers and #1,511 in Europe: RUSSIAN TEAM | WIPE 29/10 ranks #4,185 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on RUSSIAN TEAM | WIPE 29/10?

The name of RUSSIAN TEAM | WIPE 29/10 carries no gather rate. The group limit is 10 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on RUSSIAN TEAM | WIPE 29/10?

The map on RUSSIAN TEAM | WIPE 29/10 is procedural, size 4,250, seed 1655269225, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join RUSSIAN TEAM | WIPE 29/10?

To connect: start Rust, press F1, enter client.connect 185.189.255.162:35300 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://t.me/team_X_rust.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots on this server.
ts10
Group limit Team limit: 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.