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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,861online PAX95,405playing OCC4,051with players WIPED 3H163
MODModded traffic
Callsign

CHK882=

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.110:35300 checked 10m ago

2x duo weekly wipes vanillamoddedoxide
Clearance · join
Players now 12/ 50 24% full
7-day average12peak 47
Rank#882top 4% · #387 in EU
Last wipe1d agoweekly schedule
Next wipe17hWed 28 Oct, 11:08 UTC
Track history

Players

AveragePeakWipe
01020304018:0003:0013:0021:0006:0015:00Wiped Mon 26 Oct, 10:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080018:0003:0013:0021:0006:0015:00Wiped Mon 26 Oct, 10:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 13% in EU, and #66 of the duo servers (top 16%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Wednesday 28 October, 11:08 UTC, in 17h.

Every 2 days 1 hours · medium confidence

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held60%else halves by day 1

Coming wipes

  1. 17hWed 28 Oct, 11:08 UTC
  2. 2d 18hFri 30 Oct, 12:06 UTC
  3. 4d 19hSun 1 Nov, 13:05 UTC
  4. 6d 20hTue 3 Nov, 14:04 UTC
  5. 9d 1hThu 5 Nov, 19:00 UTCFW
  6. 10d 22hSat 7 Nov, 16:01 UTC
  7. 12d 23hMon 9 Nov, 17:00 UTC
  8. 15d 0hWed 11 Nov, 17:59 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:09 UTC1d ago – – running 9
Sat 24 Oct, 09:03 UTC3d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC5d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC7d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC9d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC11d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC13d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC15d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC17d ago 34+1 queue held half 2 days 10
Thu 8 Oct, 08:57 UTC19d ago 35+2 queue held half 2 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 25/50
  2. 02MOD
    Callsign SNW001EU · trio · 2x · weekly · 3 on average [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP
    Players 1/40
  3. 03MOD
    Callsign BRR000EU · duo · 5x · weekly · 18 on average #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP
    Players 29/100
  4. 04MOD
    Callsign ADR889EU · groups of 60+ · 2x · weekly · 4 on average ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+
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  5. 05MOD
    Callsign BRR000EU · trio · 5x · weekly · 61 on average #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP
    Players 156/170
  6. 06MOD
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    Players 15/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

These Rust Tracker lists carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x Rust servers, tracked live, Duo servers: group limit 2, EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.

What do the tags mean that CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is listed under?

These tags are published by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day lands?

Recent wipes averaged a peak of 40 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Recent wipes at CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: roughly one every 2 days. Due on Wednesday 28 October at 11:08 UTC: its next wipe. 31 hours since this world was made. Its tags carry a weekly wipe schedule.

Server Details

How reliable is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it online now?

Tracking shows CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online as of now. By its own uptime figure, the last restart was roughly 15 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

For the last 48 hours it averaged 449 server fps; the floor was 355. Peak entity count: 14,774, covering buildings, deployables and all else in the world. Memory peaked at 1,522 MB. A climbing entity count and low fps are what register as lag for players.

What location is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hosted in?

In Europe, under its EU tag, is where CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 185.189.255.110:35300.

Population

Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea busy?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is at 12 players, capacity 50. Peak of 47 in the last seven days, average 12 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 29 players.

How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea compare in the rankings?

Seven-day player hours: #882 overall for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, top 4% of ranked servers, #387 in Europe. Within the duo group it sits at #66.

Settings

Which settings and rules are confirmed on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

2x gather is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, going by its name. duo sets the cap: groups are limited to 2 players. It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Generated by the game from seed 495277566, the procedural map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea measures 1,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: CHOYKA MAPS.

Connect

Which steps join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

To connect: start Rust, press F1, enter client.connect 185.189.255.110:35300 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://choyka.gamestores.app/#/app/store/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts2
Group limit No team may exceed 2.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.