CLS6194=
Rust Classic
Online 185.189.255.107:35100 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 21/700
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02MODPlayers 72/700
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03MODPlayers 11/1000
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04MODPlayers 57/1000
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05MODPlayers 109/1000
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06MODPlayers 166/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Classic?
These Rust Tracker lists carry Rust Classic: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Rust Classic?
The game's server browser reads these tags from Rust Classic: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Rust Classic on wipe day?
At their busiest, recent wipes averaged 6 players. 38 hours after the latest wipe, the crowd peaked.
When does Rust Classic wipe?
The only wipe at Rust Classic is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 1 hours. Its tags carry a monthly wipe schedule.
Location and Status
Is Rust Classic up, and how does its uptime hold?
Right now Rust Classic is online. About 23 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Rust Classic running?
Rust network protocol 2635 and build 168909 on Windows is what Rust Classic runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Rust Classic run?
Server fps held an average of 99 across the last 48 hours, never below 84. Peak entity count: 105,529, covering buildings, deployables and all else in the world. It drew as much as 3,331 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Rust Classic in?
Nothing on region from Rust Classic; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.189.255.107:35100.
Population
How many players are on Rust Classic right now?
Tracking Rust Classic: 0 of 200 slots filled. Peak of 3 in the last seven days, average 0 players. At 11:00 UTC it drew its highest average of the last 48 hours: 3 players.
Where does Rust Classic sit in the server rankings?
Top 28% of all ranked servers, and #6,194 on seven-day player hours: Rust Classic.
Map and Rules
Which settings and rules are confirmed on Rust Classic?
No gather rate appears in Rust Classic's name. 10 players is the group cap. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Classic?
A procedural map of size 4,300 runs on Rust Classic, generated by the game from seed 2054865886. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Rust Classic?
Open the console in Rust with F1 after starting the game, then type client.connect 185.189.255.107:35100. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.