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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,866online PAX102,609playing OCC3,946with players WIPED 3H551
MODModded traffic
Callsign

MDA4958=

MAD RUST

Online 185.189.255.102:35200 checked 12m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 2
Rank#4,958top 22%
Last wipe28d agoweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hThu 12 Nov, 18:06 UTC
  3. 20d 22hThu 19 Nov, 18:06 UTC
  4. 27d 22hThu 26 Nov, 18:06 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 22hThu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does MAD RUST appear in Rust Tracker lists and filters?

On Rust Tracker, MAD RUST sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags does MAD RUST carry, and what do they mean?

These tags are published by MAD RUST for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): 200 slots on this server; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on MAD RUST when wipe day lands?

The average peak across recent wipes: 3 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does MAD RUST wipe?

MAD RUST's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 28 days 1 hours. Its tags carry a weekly wipe schedule.

Server Details

Is MAD RUST up, and how does its uptime hold?

MAD RUST is up and online at this moment. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is MAD RUST running?

Rust network protocol 2635 and build 168909 on Windows is what MAD RUST runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on MAD RUST?

Server fps held an average of 100 across the last 48 hours, never below 79. Buildings, deployables and the rest of the world took it to a maximum of 114,338 entities. Memory peaked at 4,124 MB. A climbing entity count and low fps are what register as lag for players.

What location is MAD RUST hosted in?

No region is published by MAD RUST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.189.255.102:35200.

Population

How many players are on MAD RUST right now?

Slots 200; players on board 0: that is MAD RUST now. Over seven days: average 0, peak 2 players. Busiest window in 48 hours: 06:00 UTC, 1 players on average.

What rank does MAD RUST carry among Rust servers?

Seven-day player hours put MAD RUST at #4,958, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on MAD RUST?

The name of MAD RUST carries no gather rate. 5 players is the group cap. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for MAD RUST?

Generated by the game from seed 1289664805, the procedural map on MAD RUST measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join MAD RUST?

To connect: start Rust, press F1, enter client.connect 185.189.255.102:35200 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://m.vk.com/madrustserver.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players 200 slots on this server.
ts5
Group limit No team may exceed 5.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.