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BuildLab
Offline 185.181.62.121:47831 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC7d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 50/999
-
02MODPlayers 142/999
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03MODPlayers 60/150
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04MODPlayers 5/100
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05MODPlayers 5/100
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06MODPlayers 26/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry BuildLab?
These Rust Tracker lists carry BuildLab: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on BuildLab?
The game's server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does BuildLab wipe?
Too few wipes on record for BuildLab to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days 7 hours.
Location and Status
What is the uptime on BuildLab, and is it online?
Offline now, BuildLab was last seen 10 hours ago. 2% uptime over the last 7 full days, with 4 of 168 hours up. Rust Tracker logged it first on 14 October 2026.
Which Rust version is confirmed on BuildLab?
Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. The same protocol is required to join, and Steam updates it for you.
What location is BuildLab hosted in?
No region is published by BuildLab. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.181.62.121:47831.
Population
How many players are on BuildLab right now?
Offline: BuildLab, last seen 10 hours ago. Seven-day average 1 players; peak 1. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does BuildLab compare in the rankings?
Top 44% of all ranked servers, and #9,900 on seven-day player hours: BuildLab.
Map and Rules
Which settings and rules are confirmed on BuildLab?
Nothing in BuildLab's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for BuildLab?
A procedural map runs on BuildLab, generated by the game.
Connect
How do you get onto BuildLab?
Open the console in Rust with F1 after starting the game, then type client.connect 185.181.62.121:47831. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.