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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,689online PAX60,760playing OCC3,467with players WIPED 3H117
MODModded traffic
Callsign

VRT7210=

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 6m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 2
Rank#7,210top 32% · #2014 in EU
Last wipe12d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign FRM124EU · groups of 8+ · monthly · 4 on average CZ/EU Farming Industry PVE
    Players 6/50
  2. 02MOD
    Callsign BRN001EU · groups of 8+ · monthly · 3 on average BroinRust [PVE CLASSIC EU/EA]
    Players 3/200
  3. 03MOD
    Callsign FRU310EU · groups of 10+ · monthly · 2 on average Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
    Players 2/100
  4. 04MOD
    Callsign RUP110EU · groups of 8+ · monthly · 1 on average Хомка RU PvE
    Players 2/100
  5. 05MOD
    Callsign BRN001EU · groups of 10+ · biweekly · 3 on average BroinRust [PVE MOD EU/EA]
    Players 2/200
  6. 06MOD
    Callsign PGL016EU · groups of 8+ · 2 on average PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
    Players 4/20
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show CZ/SK Virtual-Life PVE?

These Rust Tracker lists carry CZ/SK Virtual-Life PVE: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does CZ/SK Virtual-Life PVE carry, and what do they mean?

The game's server browser reads these tags from CZ/SK Virtual-Life PVE: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^k (Build server): Practise base building and design; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on CZ/SK Virtual-Life PVE on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does CZ/SK Virtual-Life PVE wipe?

The only wipe at CZ/SK Virtual-Life PVE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 11 hours. A monthly wipe schedule is published in its tags.

Server Details

Is CZ/SK Virtual-Life PVE up, and how does its uptime hold?

Tracking shows CZ/SK Virtual-Life PVE online as of now. By its own uptime figure, the last restart was roughly 4 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 11 October 2026.

What Rust version is CZ/SK Virtual-Life PVE on?

Rust network protocol 2635 and build 168909 is the build on CZ/SK Virtual-Life PVE; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on CZ/SK Virtual-Life PVE?

Average server fps over the last 48 hours: 21, with a low of 19. Buildings, deployables and the rest of the world took it to a maximum of 70,323 entities. It drew as much as 3,745 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does CZ/SK Virtual-Life PVE sit?

In Europe, under its EU tag, is where CZ/SK Virtual-Life PVE lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 185.180.2.48:28720.

Player Count

What is the player count on CZ/SK Virtual-Life PVE?

Slots 30; players on board 0: that is CZ/SK Virtual-Life PVE now. Peak of 2 in the last seven days, average 0 players. At 08:00 UTC it drew its highest average of the last 48 hours: 0 players.

How does CZ/SK Virtual-Life PVE compare in the rankings?

Top 32% of all ranked servers and #2,014 in Europe: CZ/SK Virtual-Life PVE ranks #7,210 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on CZ/SK Virtual-Life PVE?

No gather rate appears in CZ/SK Virtual-Life PVE's name. Up to 8 players per group, the game's default. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is CZ/SK Virtual-Life PVE on?

The map on CZ/SK Virtual-Life PVE is procedural, size 5,800, seed 1411611456, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

How do you get onto CZ/SK Virtual-Life PVE?

To connect: start Rust, press F1, enter client.connect 185.180.2.48:28720 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^k
Build server Practise base building and design.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.