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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,744online PAX55,501playing OCC3,172with players WIPED 3H123
COMCommunity traffic
Callsign

ARU9452=

A Rust Server

Online 185.16.39.239:28015 checked 8m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#9,452top 42%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap28.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:13 UTC17d ago 0 – running 0
Sun 13 Sep, 21:36 UTC46d ago 0 – 28.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 72/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 106/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 284 on average Rusty Moose |EU Main|
    Players 327/350
  4. 04COM
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    Players 20/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 419/450
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 304/325
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Rust Server?

These Rust Tracker lists carry A Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Rust Server is listed under?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on A Rust Server on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does A Rust Server wipe?

The record holds too few of A Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 17 days 19 hours.

Server Details

What is the uptime on A Rust Server, and is it online?

Right now A Rust Server is online. About 5 days 1 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Rust Server?

Rust network protocol 2635 and build 168909 is the build on A Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Rust Server?

For the last 48 hours it averaged 140 server fps; the floor was 122. Buildings, deployables and the rest of the world took it to a maximum of 94,633 entities. Peak memory use: 3,174 MB. A climbing entity count and low fps are what register as lag for players.

Which location is A Rust Server in?

Nothing on region from A Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 185.16.39.239:28015.

Population

How many players are on A Rust Server right now?

Slots 40; players on board 0: that is A Rust Server now. Peak of 1 in the last seven days, average 0 players.

How does A Rust Server compare in the rankings?

Seven-day player hours put A Rust Server at #9,452, within the top 42% of all ranked servers.

Settings

Which settings and rules are confirmed on A Rust Server?

Nothing in A Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for A Rust Server?

A procedural map of size 4,000 runs on A Rust Server, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join A Rust Server?

To connect: start Rust, press F1, enter client.connect 185.16.39.239:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.