Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,800online PAX69,961playing OCC3,675with players WIPED 3H123
PVEPvE traffic
Callsign

DVB16957

Devblog 301 LAN

Offline 185.16.213.70:28015 checked 30d ago

pve
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 62/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 33 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 31/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 32 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 26/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 4/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 21 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 15/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Devblog 301 LAN appear in Rust Tracker lists and filters?

On Rust Tracker, Devblog 301 LAN sits in these lists: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Devblog 301 LAN?

The game's server browser reads these tags from Devblog 301 LAN: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2602 (Protocol): Your game must be on protocol 2602 to connect; cs132924 (Build): This server runs game build 132924; ptrak (Networking): Network layer: RakNet, the game's standard; $rus4 (Region code): Region code for this server: us4; ^p (PvE): No player fights — the world is the danger. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Devblog 301 LAN wipe?

The record holds too few of Devblog 301 LAN's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 35 days 12 hours since this world was made.

Server Details

How reliable is Devblog 301 LAN, and is it online now?

Offline now, Devblog 301 LAN was last seen 30 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.

Which Rust build is Devblog 301 LAN running?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. The same protocol is required to join, and Steam updates it for you.

Which location is Devblog 301 LAN in?

Region: none published by Devblog 301 LAN, region code us4. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 185.16.213.70:28015.

Population

What is the player count on Devblog 301 LAN?

Offline: Devblog 301 LAN, last seen 30 days 23 hours ago.

How does Devblog 301 LAN compare in the rankings?

Top 71% of all ranked servers, and #16,957 on seven-day player hours: Devblog 301 LAN.

Map and Rules

Which settings and rules are confirmed on Devblog 301 LAN?

No gather rate appears in Devblog 301 LAN's name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is Devblog 301 LAN on?

Procedural map on Devblog 301 LAN, made by the game.

Connect

What is the way to join Devblog 301 LAN?

To connect: start Rust, press F1, enter client.connect 185.16.213.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2602
Protocol Your game must be on protocol 2602 to connect.
cs132924
Build This server runs game build 132924.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus4
Region code Region code for this server: us4.

Gameplay

^p
PvE No player fights — the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.